#include "path.h" inherit "/std/outside"; void setup() { set_short("The Elven Forest \n"); set_light(LIGHT); add_property("no_undead",1); set_long("The Elven Forest. \n\n" "The forest around you is bright, and welcoming. The wind " "blows the leaves making them whisper nonsense to the sky " "leaving you left out of the conversation." "\n\n"); add_item(({"tree","trees","forest"}),TREE); add_sound(({"birds","wildlife","bird","songs"}),BIRDS); add_feel(({"ground","dirt","floor"}),GROUND); add_exit("north",ROOMS+"elf9.c","path"); add_exit("southwest",ROOMS+"elf3.c","path"); add_clone(CHAR+"rabbit.c",1); add_clone(CHAR+"forlarren.c",1); add_clone(CHAR+"deer.c",1); }