inherit "/std/outside"; string * npcs = ({"frog","rat","gnoll","merchant","frog","dog"}); #define MAXNPC 4 mapping my_setup() { add_property("no_undead",1); add_clone("/d/newbie/lizard/npcs/"+npcs[random(sizeof(npcs))],random(MAXNPC)); } void dummy() { } /* leave this here, taniwha */