/* Added by Galvin 95-05-07 */ #include "unarmed_combat.h" inherit "/obj/monster"; void setup() { set_name("black lizard"); add_alias("lizard"); add_alias("black lizard"); set_main_plural("black lizards"); set_race("lizard"); set_level(3); set_gender(0); set_random_stats(6, 10); set_dex(18); set_al(random(10)); set_short("Black lizard"); set_long("An ugly little creature. It attacks you in a mad " "frenzy, it's blood boiling. Lucky you, it's just a child.\n"); } mapping valid_attack() { return([ "punch" : ({ AN+" chews on "+DN+"'s neck. \n", "You chew on "+DN+"'s neck. \n", AN+" chews on your neck. \n" }), "kick" : ({ AN+" tries to eat "+DN+"'s hand. \n", "You try to eat "+DN+"'s hand. \n", AN+" tries to eat your hand. \n" }), "headbutt" : ({ AN+" bites "+DN+" on the leg. \n", "You try to bite "+DN+" on the leg. \n", AN+" bites you on the leg. \n" }), ]); } /* valid_attack() */