#include "path.h" inherit HAVMAND+"jungle.c"; void setup() { set_long("\nIsle of Havmand : Jungle\n\n" "You climb onto a fallen log here to see if you can get a better view " "of anything, but still all you can see are trees and more trees. There " "is so much vegetation to the east that it forms an impenetrable barrier, " "in other words, there is no way you will ever get through that way. " "The paths to the north, south and west look reasonably open though. " "\n\n"); add_item("log","One of the huge trees has fallen over here, completely " "covering the path. When you look closely you can see that the bottom " "of the trunk has rotted through. " "\n"); } void init() { add_exit("north",HAVMAND+"j01.c","path"); add_exit("south",HAVMAND+"j05.c","path"); add_exit("west",HAVMAND+"j03.c","path"); ::init(); }