#include "path.h"; inherit "obj/monster.c"; void setup(){ set_name("brownie"); set_short("Brownie"); set_long("This is a small mischievious creature. He is rather " "short and has small pointed ears. These creatures take " "great delight in " "playing mean pranks on other people, and generally torturing " "them. He laughs wickedly at you, and you can tell he is " "thinking up evil things to do to you.\n\n"); set_random_stats(4,14); set_str(17); set_level(4+random(2)); set_gender(1); adjust_money(5+random(10),"copper"); add_clone("/baseobs/weapons/knife.c",1); add_clone("/baseobs/armours/cloak.c",1); this_object()->init_equip(); }