//#include "path.h"
inherit "/obj/monster";
void setup()
{
set_name("wizard");
set_short("Taramath");
add_alias("wizard");
add_alias("taramath");
set_long("Tall, and slender, with flowing copper-colored hair, Taramath seems "
"very young to wield the kind of power for which she is "
"renowned. Clothed in a deep blue, figure-hugging gown "
"she smiles serenely at you as she waits to discover "
"why you have chosen to disturb her at this time. "
"\n\n");
set_level(30+random(20));
set_random_stats(30,20);
set_cha(50);
set_gender(2);
set_max_gp(300);
set_gp(300);
set_max_hp(800);
set_hp(800,this_object());
set_al(-250);
set_ethics(250);
add_property("poison",75);
add_property("electrical",75);
add_property("fire",50);
add_property("cold",75);
add_property("acid",50);
add_property("air",200);
add_property("magical",100);
//add_clone(WEAPON+"staff.c",1);
//add_clone(ARMOUR+"wiz_cloak.c",1);
init_equip();
}
void init()
{
add_attack_spell( 33, "horrid wilting",
({"/std/spells/wizard/horrid_wilting.c","cast_spell",0}));
add_attack_spell(40,"air arrow",
({"/std/spells/wizard/air_arrow.c","cast_spell",0}));
add_attack_spell(20,"fumble",
({"/std/spells/wizard/fumble.c","cast_spell",0}));
add_attack_spell(20,"dispell magic",
({"/std/spells/wizard/dispell_magic.c","cast_spell",0}));
add_attack_spell( 10, "mirror",
({"/std/spells/wizard/mirror.c","cast_spell",3}));
::init();
}
int do_death()
{
//object scroll = clone_object(OBJ+"fr_arrow_learnable.c");
//scroll->move(this_object());
::do_death();
}