inherit "/std/room"; #include "path.h" void setup () { add_property("no_undead",1); set_short("Realm of the Gnome: Macedonian Tunnel"); set_light(40); set_long("Realm of the Gnome: Macedonian Tunnel\n\n" " You can still hear the gurgling sound of the stream " "from behind you, but you notice that this part of the tunnel " "seems much dryer and a bit warmer. You wonder if maybe the " "newbie/gnomes used to either live in this part of the tunnel, or if " "they just used it to take a break and dry out from working in " "the damper areas of the caves. You can head back to the east and " "to the stream or you can continue on to your south or your " "southwest.\n\n"); add_item(({"walls","wall","floor","ceiling"}),"The floors and walls " "seem to consist of dry packed earth. \n\n"); add_exit("south",UNDER +"under13","path"); add_exit("east",UNDER +"under07","path"); add_exit("southwest",UNDER +"under12","path"); add_clone(CHAR +"bat.c", 1); }