inherit "/std/underground"; #include "path.h" void setup() { add_property("no_undead",1); set_light(15); set_short("Realm of the Drow: The Great Maze"); set_long("\n Realm of the Drow: The Great Maze.\n\n" " You are in the great maze. The room is squareish in " "shape and there is a pillar in each corner of the room. " "The walls are made out of some plain grey stone that " "looks like it is almost wet. The air is seeped with a " "musty smell that you can taste." "\n\n"); add_item(({"pillar"}), " The pillar appears to be made out of the same grey " "stone as the walls. Aside from providing support, they " "don't seem to be of any importance.\n"); add_clone(CHAR+"captives", random(4)); add_smell("room", "It smells old.\n"); add_taste("air", "The air tastes Musty and old.\n"); add_exit("east",MAZE+"maze60","corridor"); add_exit("west",MAZE+"maze58","corridor"); set_zone("maze"); }