// A bear... inherit "/obj/monster"; void setup() { set_name("bear"); set_short("bear"); set_race("monster"); set_level(2+random(2)); set_wimpy(0); add_alias("brown bear"); add_adjective("large"); add_adjective("brown"); set_long( "This is a large brown bear. It seems quite hungry.\n"); load_a_chat(50,({1, "The bear roars.\n"})); set_join_fight_mess("A bear smells the blood of the fight and attacks.\n"); load_chat(10, ({ 1, "@growl", 1, "The bear raise up on it's hind legs.\n", 1, ":bares it's teeth.", 1, ":stalks you.", 1, "@growl nastily $lname$", })); set_random_stats(6, 18); } /* setup() */