/* the work in removing spell things..
Baldrick..
*/
inherit "/std/guild";
void setup()
{
set_name("cleric");
set_short("cleric");
set_long(
"Clerics are the normal priests on Magisk Jord. They need not be "
"bound to a special god/goddess, but usually are. Clerics have "
"the power to turn undead creatures and are especially good at "
"healing wounds and protection. They are also competent fighters, "
"and are quite susceptible to pain.\n");
reset_get();
}
void create()
{
::create();
}
string query_spell_directory(){return "/std/spells/cleric/";}
int query_dual_wield_penalty(object me, object w1, object w2)
{
int bon;
bon = 50 - (int)me->query_level()/3;
bon = (bon<30 ? 30 : bon);
return bon;
}
void on_death(object player, object killer) {
}