/* -*- LPC -*- */ /* * $Locker: $ * $Id: fluster.c,v 1.1 1998/01/06 04:42:56 ceres Exp $ * $Log: fluster.c,v $ * Revision 1.1 1998/01/06 04:42:56 ceres * Initial revision * */ #define REDUCTION 20 inherit "/std/effect_shadow"; varargs int query_skill_bonus( string word, int true ) { int bonus; bonus = (int)player->query_skill_bonus( word, true ); if ( true ) return bonus; return ( ( 100 - REDUCTION ) * bonus ) / 100; } /* query_skill_bonus() */