skylib_fluffos_v3/
skylib_fluffos_v3/bin/
skylib_fluffos_v3/bin/db/
skylib_fluffos_v3/fluffos-2.9-ds2.04/
skylib_fluffos_v3/fluffos-2.9-ds2.04/ChangeLog.old/
skylib_fluffos_v3/fluffos-2.9-ds2.04/Win32/
skylib_fluffos_v3/fluffos-2.9-ds2.04/compat/
skylib_fluffos_v3/fluffos-2.9-ds2.04/compat/simuls/
skylib_fluffos_v3/fluffos-2.9-ds2.04/include/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/clone/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/command/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/data/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/etc/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/include/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/inherit/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/inherit/master/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/log/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/single/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/single/tests/compiler/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/single/tests/efuns/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/single/tests/operators/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/u/
skylib_fluffos_v3/fluffos-2.9-ds2.04/tmp/
skylib_fluffos_v3/fluffos-2.9-ds2.04/windows/
skylib_fluffos_v3/mudlib/
skylib_fluffos_v3/mudlib/cmds/
skylib_fluffos_v3/mudlib/cmds/admin/
skylib_fluffos_v3/mudlib/cmds/guild-race/
skylib_fluffos_v3/mudlib/cmds/living/broken/
skylib_fluffos_v3/mudlib/cmds/player/group_cmds/
skylib_fluffos_v3/mudlib/cmds/playtester/
skylib_fluffos_v3/mudlib/d/admin/
skylib_fluffos_v3/mudlib/d/admin/room/
skylib_fluffos_v3/mudlib/d/admin/room/we_care/
skylib_fluffos_v3/mudlib/d/admin/save/
skylib_fluffos_v3/mudlib/d/admin/text/
skylib_fluffos_v3/mudlib/d/learning/TinyTown/buildings/
skylib_fluffos_v3/mudlib/d/learning/TinyTown/map/
skylib_fluffos_v3/mudlib/d/learning/TinyTown/roads/
skylib_fluffos_v3/mudlib/d/learning/chars/
skylib_fluffos_v3/mudlib/d/learning/functions/
skylib_fluffos_v3/mudlib/d/learning/handlers/
skylib_fluffos_v3/mudlib/d/learning/help_topics/
skylib_fluffos_v3/mudlib/d/learning/help_topics/npcs/
skylib_fluffos_v3/mudlib/d/learning/help_topics/objects/
skylib_fluffos_v3/mudlib/d/learning/help_topics/rcs_demo/
skylib_fluffos_v3/mudlib/d/learning/help_topics/rcs_demo/RCS/
skylib_fluffos_v3/mudlib/d/learning/help_topics/rooms/
skylib_fluffos_v3/mudlib/d/learning/help_topics/rooms/crowd/
skylib_fluffos_v3/mudlib/d/learning/help_topics/rooms/situations/
skylib_fluffos_v3/mudlib/d/learning/save/
skylib_fluffos_v3/mudlib/d/learning/school/
skylib_fluffos_v3/mudlib/d/learning/school/add_sc/
skylib_fluffos_v3/mudlib/d/learning/school/characters/
skylib_fluffos_v3/mudlib/d/learning/school/general/
skylib_fluffos_v3/mudlib/d/learning/school/getting-started/
skylib_fluffos_v3/mudlib/d/learning/school/getting-started/basic_commands/
skylib_fluffos_v3/mudlib/d/learning/school/getting-started/edtutor/
skylib_fluffos_v3/mudlib/d/learning/school/getting-started/unix_tutor/
skylib_fluffos_v3/mudlib/d/learning/school/items/
skylib_fluffos_v3/mudlib/d/learning/school/npc_school/
skylib_fluffos_v3/mudlib/d/learning/school/room_school/
skylib_fluffos_v3/mudlib/d/learning/school/room_school/room_basic/
skylib_fluffos_v3/mudlib/d/learning/school/room_school/situations/
skylib_fluffos_v3/mudlib/d/learning/school/room_school/terrain_tutor/
skylib_fluffos_v3/mudlib/d/learning/text/
skylib_fluffos_v3/mudlib/d/liaison/
skylib_fluffos_v3/mudlib/d/mudlib/
skylib_fluffos_v3/mudlib/d/mudlib/changes/
skylib_fluffos_v3/mudlib/d/playtesters/
skylib_fluffos_v3/mudlib/d/playtesters/effects/
skylib_fluffos_v3/mudlib/d/playtesters/handlers/
skylib_fluffos_v3/mudlib/d/playtesters/items/
skylib_fluffos_v3/mudlib/d/sage/
skylib_fluffos_v3/mudlib/doc/
skylib_fluffos_v3/mudlib/doc/creator/
skylib_fluffos_v3/mudlib/doc/driver/
skylib_fluffos_v3/mudlib/doc/driver/efuns/arrays/
skylib_fluffos_v3/mudlib/doc/driver/efuns/buffers/
skylib_fluffos_v3/mudlib/doc/driver/efuns/calls/
skylib_fluffos_v3/mudlib/doc/driver/efuns/compile/
skylib_fluffos_v3/mudlib/doc/driver/efuns/filesystem/
skylib_fluffos_v3/mudlib/doc/driver/efuns/floats/
skylib_fluffos_v3/mudlib/doc/driver/efuns/functions/
skylib_fluffos_v3/mudlib/doc/driver/efuns/general/
skylib_fluffos_v3/mudlib/doc/driver/efuns/mappings/
skylib_fluffos_v3/mudlib/doc/driver/efuns/mixed/
skylib_fluffos_v3/mudlib/doc/driver/efuns/mudlib/
skylib_fluffos_v3/mudlib/doc/driver/efuns/numbers/
skylib_fluffos_v3/mudlib/doc/driver/efuns/parsing/
skylib_fluffos_v3/mudlib/doc/login/
skylib_fluffos_v3/mudlib/doc/lpc/basic_manual/
skylib_fluffos_v3/mudlib/doc/lpc/intermediate/
skylib_fluffos_v3/mudlib/doc/new/add_command/
skylib_fluffos_v3/mudlib/doc/new/events/
skylib_fluffos_v3/mudlib/doc/new/handlers/
skylib_fluffos_v3/mudlib/doc/new/living/race/
skylib_fluffos_v3/mudlib/doc/new/living/spells/
skylib_fluffos_v3/mudlib/doc/new/object/
skylib_fluffos_v3/mudlib/doc/new/player/
skylib_fluffos_v3/mudlib/doc/new/room/guild/
skylib_fluffos_v3/mudlib/doc/new/room/outside/
skylib_fluffos_v3/mudlib/doc/new/room/storeroom/
skylib_fluffos_v3/mudlib/doc/object/
skylib_fluffos_v3/mudlib/doc/playtesters/
skylib_fluffos_v3/mudlib/doc/policy/
skylib_fluffos_v3/mudlib/doc/weapons/
skylib_fluffos_v3/mudlib/global/
skylib_fluffos_v3/mudlib/global/creator/
skylib_fluffos_v3/mudlib/handlers/
skylib_fluffos_v3/mudlib/include/casino/
skylib_fluffos_v3/mudlib/include/cmds/
skylib_fluffos_v3/mudlib/include/effects/
skylib_fluffos_v3/mudlib/include/npc/
skylib_fluffos_v3/mudlib/include/room/
skylib_fluffos_v3/mudlib/include/shops/
skylib_fluffos_v3/mudlib/net/daemon/
skylib_fluffos_v3/mudlib/net/daemon/chars/
skylib_fluffos_v3/mudlib/net/inherit/
skylib_fluffos_v3/mudlib/net/obj/
skylib_fluffos_v3/mudlib/net/obj/BACKUPS/
skylib_fluffos_v3/mudlib/obj/amulets/
skylib_fluffos_v3/mudlib/obj/armours/plate/
skylib_fluffos_v3/mudlib/obj/b_day/
skylib_fluffos_v3/mudlib/obj/clothes/transport/horse/
skylib_fluffos_v3/mudlib/obj/faith/symbols/
skylib_fluffos_v3/mudlib/obj/fungi/
skylib_fluffos_v3/mudlib/obj/gatherables/
skylib_fluffos_v3/mudlib/obj/instruments/
skylib_fluffos_v3/mudlib/obj/media/
skylib_fluffos_v3/mudlib/obj/misc/player_shop/
skylib_fluffos_v3/mudlib/obj/monster/godmother/
skylib_fluffos_v3/mudlib/obj/monster/transport/
skylib_fluffos_v3/mudlib/obj/rings/
skylib_fluffos_v3/mudlib/obj/scabbards/
skylib_fluffos_v3/mudlib/obj/spells/
skylib_fluffos_v3/mudlib/obj/stationery/
skylib_fluffos_v3/mudlib/obj/stationery/envelopes/
skylib_fluffos_v3/mudlib/obj/toys/
skylib_fluffos_v3/mudlib/obj/vessels/
skylib_fluffos_v3/mudlib/obj/weapons/axes/
skylib_fluffos_v3/mudlib/obj/weapons/chains/
skylib_fluffos_v3/mudlib/obj/weapons/maces/BACKUPS/
skylib_fluffos_v3/mudlib/save/autodoc/
skylib_fluffos_v3/mudlib/save/book_handler/
skylib_fluffos_v3/mudlib/save/books/history/calarien/
skylib_fluffos_v3/mudlib/save/mail/
skylib_fluffos_v3/mudlib/save/new_soul/data/
skylib_fluffos_v3/mudlib/save/parcels/
skylib_fluffos_v3/mudlib/save/playerinfo/
skylib_fluffos_v3/mudlib/save/players/d/
skylib_fluffos_v3/mudlib/save/players/s/
skylib_fluffos_v3/mudlib/save/random_names/
skylib_fluffos_v3/mudlib/save/random_names/data/
skylib_fluffos_v3/mudlib/save/terrains/
skylib_fluffos_v3/mudlib/save/terrains/tutorial_desert/
skylib_fluffos_v3/mudlib/save/terrains/tutorial_grassy_field/
skylib_fluffos_v3/mudlib/save/terrains/tutorial_mountain/
skylib_fluffos_v3/mudlib/save/todo_lists/
skylib_fluffos_v3/mudlib/secure/
skylib_fluffos_v3/mudlib/secure/cmds/admin/
skylib_fluffos_v3/mudlib/secure/cmds/lord/
skylib_fluffos_v3/mudlib/secure/config/
skylib_fluffos_v3/mudlib/secure/handlers/autodoc/
skylib_fluffos_v3/mudlib/secure/handlers/intermud/
skylib_fluffos_v3/mudlib/secure/include/global/
skylib_fluffos_v3/mudlib/secure/save/
skylib_fluffos_v3/mudlib/secure/save/handlers/
skylib_fluffos_v3/mudlib/secure/std/
skylib_fluffos_v3/mudlib/secure/std/classes/
skylib_fluffos_v3/mudlib/secure/std/modules/
skylib_fluffos_v3/mudlib/std/creator/
skylib_fluffos_v3/mudlib/std/dom/
skylib_fluffos_v3/mudlib/std/effects/
skylib_fluffos_v3/mudlib/std/effects/external/
skylib_fluffos_v3/mudlib/std/effects/fighting/
skylib_fluffos_v3/mudlib/std/effects/magic/
skylib_fluffos_v3/mudlib/std/effects/magic/BACKUPS/
skylib_fluffos_v3/mudlib/std/effects/other/BACKUPS/
skylib_fluffos_v3/mudlib/std/effects/priest/
skylib_fluffos_v3/mudlib/std/effects/room/
skylib_fluffos_v3/mudlib/std/environ/
skylib_fluffos_v3/mudlib/std/guilds/
skylib_fluffos_v3/mudlib/std/guilds/old/
skylib_fluffos_v3/mudlib/std/languages/
skylib_fluffos_v3/mudlib/std/liquids/
skylib_fluffos_v3/mudlib/std/npc/
skylib_fluffos_v3/mudlib/std/npc/goals/
skylib_fluffos_v3/mudlib/std/npc/goals/basic/
skylib_fluffos_v3/mudlib/std/npc/goals/misc/
skylib_fluffos_v3/mudlib/std/npc/plans/
skylib_fluffos_v3/mudlib/std/npc/plans/basic/
skylib_fluffos_v3/mudlib/std/npc/types/
skylib_fluffos_v3/mudlib/std/npc/types/helper/
skylib_fluffos_v3/mudlib/std/npcs/
skylib_fluffos_v3/mudlib/std/outsides/
skylib_fluffos_v3/mudlib/std/races/shadows/
skylib_fluffos_v3/mudlib/std/room/basic/BACKUPS/
skylib_fluffos_v3/mudlib/std/room/basic/topography/
skylib_fluffos_v3/mudlib/std/room/controller/
skylib_fluffos_v3/mudlib/std/room/inherit/topography/
skylib_fluffos_v3/mudlib/std/room/topography/area/
skylib_fluffos_v3/mudlib/std/room/topography/iroom/
skylib_fluffos_v3/mudlib/std/room/topography/milestone/
skylib_fluffos_v3/mudlib/std/shadows/curses/
skylib_fluffos_v3/mudlib/std/shadows/disease/
skylib_fluffos_v3/mudlib/std/shadows/fighting/
skylib_fluffos_v3/mudlib/std/shadows/healing/
skylib_fluffos_v3/mudlib/std/shadows/magic/
skylib_fluffos_v3/mudlib/std/shadows/poison/
skylib_fluffos_v3/mudlib/std/shadows/room/
skylib_fluffos_v3/mudlib/std/shops/controllers/
skylib_fluffos_v3/mudlib/std/shops/objs/
skylib_fluffos_v3/mudlib/std/shops/player_shop/
skylib_fluffos_v3/mudlib/std/socket/
skylib_fluffos_v3/mudlib/std/soul/d/
skylib_fluffos_v3/mudlib/std/soul/e/
skylib_fluffos_v3/mudlib/std/soul/i/
skylib_fluffos_v3/mudlib/std/soul/j/
skylib_fluffos_v3/mudlib/std/soul/k/
skylib_fluffos_v3/mudlib/std/soul/l/
skylib_fluffos_v3/mudlib/std/soul/n/
skylib_fluffos_v3/mudlib/std/soul/o/
skylib_fluffos_v3/mudlib/std/soul/q/
skylib_fluffos_v3/mudlib/std/soul/r/
skylib_fluffos_v3/mudlib/std/soul/u/
skylib_fluffos_v3/mudlib/std/soul/v/
skylib_fluffos_v3/mudlib/std/soul/y/
skylib_fluffos_v3/mudlib/std/soul/z/
skylib_fluffos_v3/mudlib/std/stationery/
skylib_fluffos_v3/mudlib/w/
skylib_fluffos_v3/mudlib/w/default/
skylib_fluffos_v3/mudlib/w/default/armour/
skylib_fluffos_v3/mudlib/w/default/clothes/
skylib_fluffos_v3/mudlib/w/default/item/
skylib_fluffos_v3/mudlib/w/default/npc/
skylib_fluffos_v3/mudlib/w/default/room/
skylib_fluffos_v3/mudlib/w/default/weapon/
skylib_fluffos_v3/mudlib/www/
skylib_fluffos_v3/mudlib/www/java/
skylib_fluffos_v3/mudlib/www/secure/
skylib_fluffos_v3/mudlib/www/secure/lpc/advanced/
skylib_fluffos_v3/mudlib/www/secure/lpc/intermediate/
skylib_fluffos_v3/win32/
#ifdef LATTICE
#include "/lpc_incl.h"
#include "/comm.h"
#include "/md.h"
#include "/sprintf.h"
#else
#include "../lpc_incl.h"
#include "../comm.h"
#include "../md.h"
#include "../sprintf.h"
#include "../efun_protos.h"
#endif

static object_t *ob;

#ifdef F_DEBUG_INFO
void
f_debug_info (void)
{
    svalue_t *arg;
    outbuffer_t out;

    outbuf_zero(&out);
    arg = sp - 1;
    switch (arg[0].u.number) {
    case 0:
        {
            int i, flags;
            object_t *obj2;

            ob = arg[1].u.ob;
            flags = ob->flags;
           outbuf_addv(&out, "O_HEART_BEAT      : %s\n",
                        flags & O_HEART_BEAT ? "TRUE" : "FALSE");
#ifndef NO_WIZARDS
           outbuf_addv(&out, "O_IS_WIZARD       : %s\n",
                        flags & O_IS_WIZARD ? "TRUE" : "FALSE");
#endif
#ifdef NO_ADD_ACTION
           outbuf_addv(&out, "O_LISTENER : %s\n",
                        flags & O_LISTENER ? "TRUE" : "FALSE");
#else
           outbuf_addv(&out, "O_ENABLE_COMMANDS : %s\n",
                        flags & O_ENABLE_COMMANDS ? "TRUE" : "FALSE");
#endif
           outbuf_addv(&out, "O_CLONE           : %s\n",
                        flags & O_CLONE ? "TRUE" : "FALSE");
           outbuf_addv(&out, "O_VIRTUAL         : %s\n",
                        flags & O_VIRTUAL ? "TRUE" : "FALSE");
           outbuf_addv(&out, "O_DESTRUCTED      : %s\n",
                        flags & O_DESTRUCTED ? "TRUE" : "FALSE");
           outbuf_addv(&out, "O_ONCE_INTERACTIVE: %s\n",
                        flags & O_ONCE_INTERACTIVE ? "TRUE" : "FALSE");
           outbuf_addv(&out, "O_RESET_STATE     : %s\n",
                        flags & O_RESET_STATE ? "TRUE" : "FALSE");
           outbuf_addv(&out, "O_WILL_CLEAN_UP   : %s\n",
                        flags & O_WILL_CLEAN_UP ? "TRUE" : "FALSE");
           outbuf_addv(&out, "O_WILL_RESET: %s\n",
                        flags & O_WILL_RESET ? "TRUE" : "FALSE");
#ifdef HAVE_ZLIB
           if (ob->interactive) {
             outbuf_addv(&out, "O_COMPRESSED      : %s\n",
                         ob->interactive->compressed_stream ? "TRUE" :
                         "FALSE");
             
           }
#endif
           
#ifndef NO_LIGHT
           outbuf_addv(&out, "total light : %d\n", ob->total_light);
#endif
#ifndef NO_RESETS
           outbuf_addv(&out, "next_reset  : %d\n", ob->next_reset);
#endif
           outbuf_addv(&out, "time_of_ref : %d\n", ob->time_of_ref);
           outbuf_addv(&out, "ref         : %d\n", ob->ref);
#ifdef DEBUG
           outbuf_addv(&out, "extra_ref   : %d\n", ob->extra_ref);
#endif
           outbuf_addv(&out, "name        : '/%s'\n", ob->obname);
           outbuf_addv(&out, "next_all    : OBJ(/%s)\n",
                        ob->next_all ? ob->next_all->obname : "NULL");
            if (obj_list == ob)
                outbuf_add(&out, "This object is the head of the object list.\n");
            for (obj2 = obj_list, i = 1; obj2; obj2 = obj2->next_all, i++)
                if (obj2->next_all == ob) {
                   outbuf_addv(&out, "Previous object in object list: OBJ(/%s)\n",
                                obj2->obname);
                   outbuf_addv(&out, "position in object list:%d\n", i);
                }
            break;
        }
    case 1:
        ob = arg[1].u.ob;

        outbuf_addv(&out, "program ref's %d\n", ob->prog->ref);
        outbuf_addv(&out, "Name /%s\n", ob->prog->filename);
        outbuf_addv(&out, "program size %d\n",
                    ob->prog->program_size);
        outbuf_addv(&out, "function flags table %d (%d) \n", 
                    ob->prog->last_inherited + ob->prog->num_functions_defined,
                    (ob->prog->last_inherited + ob->prog->num_functions_defined)* sizeof(unsigned short));
        outbuf_addv(&out, "compiler function table %d (%d) \n", 
                    ob->prog->num_functions_defined,
                    ob->prog->num_functions_defined * sizeof(function_t));
        outbuf_addv(&out, "num strings %d\n", ob->prog->num_strings);
        outbuf_addv(&out, "num vars %d (%d)\n", ob->prog->num_variables_defined,
                    ob->prog->num_variables_defined * (sizeof(char *) + sizeof(short)));
        outbuf_addv(&out, "num inherits %d (%d)\n", ob->prog->num_inherited,
                    ob->prog->num_inherited * sizeof(inherit_t));
        outbuf_addv(&out, "total size %d\n", ob->prog->total_size);
        break;
    case 2:
        {
            int i;
            ob = arg[1].u.ob;
            for (i=0; i<ob->prog->num_variables_total; i++) {
                /* inefficient, but: */
                outbuf_addv(&out, "%s: ", variable_name(ob->prog, i));
                svalue_to_string(&ob->variables[i], &out, 2, 0, 0);
                outbuf_add(&out, "\n");
            }
            break;
        }       
    default:
        bad_arg(1, F_DEBUG_INFO);
    }
    pop_stack();
    pop_stack();
    outbuf_push(&out);
}
#endif

#ifdef F_REFS
void
f_refs (void)
{
    int r;

    switch (sp->type) {
    case T_MAPPING:
        r = sp->u.map->ref;
        break;
    case T_CLASS:
    case T_ARRAY:
        r = sp->u.arr->ref;
        break;
    case T_OBJECT:
        r = sp->u.ob->ref;
        break;
    case T_FUNCTION:
        r = sp->u.fp->hdr.ref;
        break;
#ifndef NO_BUFFER_TYPE
    case T_BUFFER:
        r = sp->u.buf->ref;
        break;
#endif
    case T_STRING:
      if(sp->subtype & STRING_COUNTED)
	r = MSTR_REF(sp->u.string);
      else
	r = 0;
      break;
    default:
        r = 0;
        break;
    }
    free_svalue(sp, "f_refs");
    put_number(r - 1);          /* minus 1 to compensate for being arg of
                                 * refs() */
}
#endif

#ifdef F_DESTRUCTED_OBJECTS
void f_destructed_objects (void)
{
    int i;
    array_t *ret;
    object_t *ob;

    ret = allocate_empty_array(tot_dangling_object);
    ob = obj_list_dangling;

    for (i = 0;  i < tot_dangling_object;  i++) {
        ret->item[i].type = T_ARRAY;
        ret->item[i].u.arr = allocate_empty_array(2);
        ret->item[i].u.arr->item[0].type = T_STRING;
        ret->item[i].u.arr->item[0].subtype = STRING_SHARED;
        ret->item[i].u.arr->item[0].u.string = make_shared_string(ob->obname);
        ret->item[i].u.arr->item[1].type = T_NUMBER;
        ret->item[i].u.arr->item[1].u.number = ob->ref;

        ob = ob->next_all;
    }

    push_refed_array(ret);
}
#endif

#if (defined(DEBUGMALLOC) && defined(DEBUGMALLOC_EXTENSIONS))
#ifdef F_DEBUGMALLOC
void
f_debugmalloc (void)
{
    char *res;
    
    res = dump_debugmalloc((sp - 1)->u.string, sp->u.number);
    free_string_svalue(--sp);
    sp->subtype = STRING_MALLOC;
    sp->u.string = res;
}
#endif

#ifdef F_SET_MALLOC_MASK
void
f_set_malloc_mask (void)
{
    set_malloc_mask((sp--)->u.number);
}
#endif

#ifdef F_CHECK_MEMORY
void
f_check_memory (void)
{
    check_all_blocks((sp--)->u.number);
}
#endif
#endif                          /* (defined(DEBUGMALLOC) &&
                                 * defined(DEBUGMALLOC_EXTENSIONS)) */

#ifdef F_TRACE
void
f_trace (void)
{
    int ot = -1;

    if (command_giver && command_giver->interactive) {
        ot = command_giver->interactive->trace_level;
        command_giver->interactive->trace_level = sp->u.number;
    }
    sp->u.number = ot;
}
#endif

#ifdef F_TRACEPREFIX
void
f_traceprefix (void)
{
    char *old = 0;

    if (command_giver && command_giver->interactive) {
        old = command_giver->interactive->trace_prefix;
        if (sp->type & T_STRING) {
            const char *p = sp->u.string;
            if (*p == '/') p++;
            
            command_giver->interactive->trace_prefix = make_shared_string(p);
            free_string_svalue(sp);
        } else
            command_giver->interactive->trace_prefix = 0;
    }
    if (old) {
        put_malloced_string(add_slash(old));
        free_string(old);
    } else 
        *sp = const0;
}
#endif