# Any object listed in here is loaded when the driver is started. # Any line starting with a # is a comment. /std/object /std/container /obj/container /obj/weapon /obj/armour /obj/clothing /std/room/basic_room /room/void /secure/std/modules/group /secure/handlers/bulk_delete /secure/handlers/ftp /secure/handlers/remote /secure/handlers/http /secure/handlers/intermud /secure/handlers/ftp_auth /secure/handlers/domain /secure/handlers/project /secure/handlers/privilege /secure/handlers/shutdown /secure/handlers/autodoc/autodoc_handler /handlers/armoury /handlers/artifact_handler /handlers/board_handler /handlers/club_handler /handlers/crime_handler /handlers/deity_handler /handlers/error_tracker /handlers/orgs_handler /handlers/channel /handlers/garbage /handlers/inv_check /handlers/leaflet_handler /handlers/parcel_handler /handlers/vault_handler /handlers/weather /std/race /std/npc /global/player /global/creator