//#include <common.h> #include <library.h> //#include <ark.h> //#include <armour.h> #define LIBWEAP "/lib/armoury/weapon/" #define SHFODDER "/lib/ark/npc/shfodder/" #define ORKFODDER "/lib/ark/npc/ork/" #define HOME "/d/caerwyn/" #define ARM "/d/armoury/" #define WEAPON ARM "weapon/caerwyn/" #define ARMOUR ARM "armour/caerwyn/" #define CASTLE HOME "castle/" #define CLOTHING "/lib/common/clothing/" #define INHERIT HOME "inherits/" #define CITYROOM INHERIT "cityroom" #define FORESTROOM INHERIT "forestroom" #define BEACHROOM INHERIT "beachroom" #define NPC HOME "npc/" #define ANIMAL NPC "animal/" #define BRIGANDS NPC "brigands/" #define GUARDS NPC "guards/" #define GYPSIES NPC "gypsy/" #define KIDS NPC "kids/" #define SHOPKEEPER NPC "shopkeeper/" #define FIXERS NPC "fixers/" #define ITEM HOME "item/" #define IFOOD ITEM "food/" #define ICONT ITEM "container/" #define ITOYS ITEM "toys/" #define JOURNAL ITEM "journal/" #define TACK ITEM "tack/" #define TEXT HOME "text/" #define THEME TEXT "theme/" #define MAPS HOME "maps/" #define CAERWYN_COACH HOME "coach/" #define COACH_ROOM CAERWYN_COACH "room/" #define CAERWYN_COAST HOME "coast/" #define NORTH_BEACH CAERWYN_COAST "north_beach/" #define SOUTH_BEACH CAERWYN_COAST "south_beach/" #define CAERWYN_BEACH_INHER CAERWYN_COAST "caerwyn_beach_inher/" #define CAERWYN_BEACH01 CAERWYN_BEACH_INHER "caerwyn_beach01" #define CAERWYN_BEACH02 CAERWYN_BEACH_INHER "caerwyn_beach02" #define CAERWYN_BEACH_ITEMS CAERWYN_BEACH_INHER "caerwyn_beach_items" #define FAERMIL HOME "faermil/" #define FFIELD FAERMIL "field/" #define FHOUSE FAERMIL "fhouse/" #define FMANOR FAERMIL "manor/" #define FROOM FAERMIL "froom/" #define FSTREET FAERMIL "fstreet/" #define DIRT_ROAD_ITEMS FSTREET "dirt_road_items" #define FNPC FAERMIL "fnpc/" #define FITEM FAERMIL "fitem/" #define INHERITS FAERMIL "inherits/" #define BARLEY_FIELD INHERITS "barley_field" #define WHEAT_FIELD INHERITS "wheat_field" #define FPINHERIT INHERITS "fpinherit" #define FPINHERIT2 INHERITS "fpinherit2" #define STALK INHERITS "stalk" #define BUNDLE INHERITS "bundle" #define FPPOND INHERITS "fppond" #define HOPS_GARDEN INHERITS "hops_garden" #define FRIVER FAERMIL "friver/" #define FRIVERBED FRIVER "friverbed/" #define FRBANK_E FRIVER "frbank_e/" #define FRBANK_W FRIVER "frbank_w/" #define FRIVER_INHER FRIVER "friver_inher/" #define FRIVER_SUR01 FRIVER_INHER "friver_sur01" #define FRIVER_SUR02 FRIVER_INHER "friver_sur02" #define FRIVER_SUR03 FRIVER_INHER "friver_sur03" #define FRIVER_SUR04 FRIVER_INHER "friver_sur04" #define FRIVER_SUR05 FRIVER_INHER "friver_sur05" #define FRIVER01 FRIVER_INHER "friver01" #define FRBANK01 FRIVER_INHER "frbank01" #define FRBANK02 FRIVER_INHER "frbank02" #define FRIVER_ITEMS FRIVER_INHER "friver_items" #define FRBANK_ITEMS FRIVER_INHER "frbank_items" #define FRIVER_SUR_ITEMS FRIVER_INHER "friver_sur_items" // See /d/caerwyn/faermil/defs.h for additional defs #define SEWERS HOME "sewers/" #define STREETS HOME "streets/" #define ALLEY STREETS "alley/" #define BRIGAND STREETS "brigand/" #define CAERWYN STREETS "caerwyn/" #define CARVERS STREETS "carvers/" #define COBBWAY STREETS "cobbway/" #define EMBASSY STREETS "embassy/" #define EASTGATE STREETS "eastgate/" #define GRIFFIN STREETS "griffin/" #define HARBOUR STREETS "harbour/" #define IRONS STREETS "irons/" #define JASPER STREETS "jasper/" #define MAIN STREETS "main/" #define MAIN_HOUSES MAIN "main_houses/" #define MOON STREETS "moon/" #define NWGATE STREETS "nwgate/" #define PALISADE STREETS "palisade/" #define SOLAR STREETS "solar/" #define STABLEWALK STREETS "stablewalk/" #define WESTGATE STREETS "westgate/" #define WGATE_HOUSES WESTGATE "houses/" #define STREET_ITEMS01 STREETS "street_items01" #define STREET_ITEMS02 STREETS "street_items02" #define ROOM HOME "room/" #define BAKERS ROOM "bakers/" #define CGUARD ROOM "cguard/" #define BEACH ROOM "beach/" #define CABINS ROOM "cabins/" #define CABININHER CABINS "inher/" #define CABIN CABININHER "cabin" #define COURTHOUSE ROOM "courthouse/" #define DOCKS ROOM "docks/" #define DRUIDS ROOM "druids/" #define FOREST ROOM "forest/" #define ELVEN FOREST "elven/" #define GALLOWS ROOM "gallows/" #define GARDENS ROOM "gardens/" #define GYPSY ROOM "gypsy/" #define GYPSY_ITEMS GYPSY "gypsy_items" #define BOUNDARY GYPSY "boundary/" #define HOUSES ROOM "houses/" #define HOUSING ROOM "housing/" #define INN ROOM "inn/" #define JAIL ROOM "jail/" #define JAIL_INHER JAIL "jail_inher/" #define JCELL JAIL_INHER "cell" #define JUNKYARD ROOM "junkyard/" #define LIGHTHOUS ROOM "lighthouse/" #define MARKET ROOM "market/" #define PALACE ROOM "palace/" #define PAL_DRIVE PALACE "drive_items" #define PAL_INHER PALACE "inher/" #define PAL_CORR PAL_INHER "corridor" #define MBDRM PAL_INHER "male_bedroom" #define FBDRM PAL_INHER "female_bedroom" #define CBDRM PAL_INHER "child_bedroom" #define NBDRM PAL_INHER "nanny_bedroom" #define FPBRM PAL_INHER "fpbrm" #define MPBRM PAL_INHER "mpbrm" #define MBDRM_ITEMS PAL_INHER "mbdrm_items" #define FBDRM_ITEMS PAL_INHER "fbdrm_items" #define SITTING_M PAL_INHER "sitting_male" #define SITTING_F PAL_INHER "sitting_female" #define PENINSULA ROOM "peninsula/" #define PEN_INHER PENINSULA "pen_inher/" #define PEN01 PEN_INHER "pen01" #define PEN02 PEN_INHER "pen02" #define PEN_ITEMS PEN_INHER "pen_items" #define RESORT ROOM "resort/" #define SQUARE ROOM "square/" #define STABLES ROOM "stables/" #define PUB ROOM "pub/" #define WAREHOUSE ROOM "warehouse/" #define SHOPS ROOM "shops/" #define WALL ROOM "wall/" #define NWALL WALL "n_wall/" #define SWALL WALL "s_wall/" #define EWALL WALL "e_wall/" #define WWALL WALL "w_wall/" #define SEWALL WALL "se_wall/" #define SWWALL WALL "sw_wall/" #define NLOWER WALL "n_lower/" #define SLOWER WALL "s_lower/" #define ELOWER WALL "e_lower/" #define WLOWER WALL "w_lower/" #define SELOWER WALL "se_lower/" #define SWLOWER WALL "sw_lower/" #define TOWER_ITEMS WALL "tower_items" #define CASINO "/p/casino/" #define FOYER_ROOM CASINO "rooms/foyer" #define GUILD "/d/destiny/" #define ARTISAN GUILD "artisan/room/" #define DRUID GUILD "druid/" #define DROOM DRUID "room/" #define ALTAR DROOM "altar/" #define KNIGHT GUILD "knight/" #define GROUND KNIGHT "room/ground/" #define KSTABLES KNIGHT "room/stables/" #define MAGE GUILD "mage/" #define MERC GUILD "mercenary/" #define BARRACKS MERC+"barracks/" #define KEEP MERC "room/keep/" #define PARADE MERC "room/parade/" #define PRIEST GUILD "priest/" #define ABBEY PRIEST "room/abbey/" #define FOLIR PRIEST "room/folir/" #define CHEL PRIEST "room/chel/" #define TEMPLE PRIEST "room/temple/" #define ROGUE GUILD "rogue/" #define ORG GUILD "orgs/" #define ALCHEMIST ORG "alchemist/room/" #define ARTIFICER ORG "artificer/room/" #define BAKERGUILD ORG "baker/room/" #define BREWER ORG "brewer/room/" #define CANDLEMAKER ORG "candlemaker/room/" #define CLOTHWORKER ORG "clothworker/room/" #define COBBLER ORG "cobbler/room/" #define EXPLORER ORG "explorer/room/" #define GEMCUTTER ORG "gemcutter/room/" #define GLASSWRIGHT ORG "glasswright/room/" #define HUNTER ORG "hunter/room/" #define LEATHERWORKER ORG "leatherworker/room/" #define MERCHANT ORG "merchant/room/" #define MINER ORG "miner/room/" #define POTTER ORG "potter/room/" #define SAILOR ORG "sailor/room/" #define SCRIBE ORG "scribe/room/" #define SMITH ORG "smith/room/" #define SILVERSMITH ORG "silversmith/room/" #define WATCH ORG "caerwyn/room/" #define WOODWORKER ORG "woodworker/room/" #define LIB_CFOREST HOME "inherits/cforest"