#include "defs.h" inherit TERRAIN_OUTSIDE; void setup() { set_determinate("a "); set_short("sandy wasteland"); set_long("This is just one small section of an endless expanse of " "sand.\n"); add_item("sand", "It's sand. There isn't much to say about it."); add_property("climate", ({ 40, -100, -100 }) ); } /* setup() */