/* Race object for small lights */ inherit "/std/races/base"; void setup() { set_name( "light" ); set_long( "A small sphere of magical blue light.\n" ); set_weight( 1 ); set_height( 1 ); set_desc( "a small ball of blue light hovering in the air." ); /* throw away the human bits and replace totally */ bits = ({ }); inedible = ({ }); unrottable = ({ }); set_stats( ({ 0, 14, -6, -6, -6 }) ); } /* setup() */ void start_player( object thing ) { ::start_player( thing ); thing->set_combat_response("dodge"); } /* start_player() */