// Autogenned file inherit ARMOUR_OBJ; void setup(){ set_name("bracelet" ); set_short("gold skull-motif bracelet" ); add_adjective(({"gold", "skull-motif"}) ); set_main_plural("gold skull-motif bracelets" ); add_alias( "jewellery" ); add_plural("jewellery" ); set_long("This is a very nice ring that has been lovingly crafted " "from gold. It is engraved with a large, horned skull.\n" ); set_weight(2 ); set_value(6000 ); add_property("shop type", "jewellers" ); set_type("bracelet" ); setup_armour(640 ); set_damage_chance(7); } /* setup() */