// Autogenned file inherit ARMOUR_OBJ; void setup(){ set_name("helm" ); set_short("close helm" ); add_adjective("close" ); set_long("This is a large, elaborate, and rather stylish " "helm. It encloses the entire head and neck " "within a layer of steel. A rather impressive, " "slightly pointed visor completely covers the " "face, except for a narrow slit for vision, " "and several small ventilation holes.\n" ); set_material("steel" ); set_type("helmet" ); set_weight(55 ); setup_armour(55000 ); set_value(4800 ); set_damage_chance(10 ); add_ac("sharp", "sharp", 135 ); add_ac("blunt", "blunt", 105 ); add_ac("pierce", "pierce", 115); } /* setup() */