/** * This is the main include for all thief type things. * @author Sandoz */ /** This defines the time in which the "stolen" property will wear out. */ #define THEFT_PROP_TIMEOUT (60*60*24) // 1 day. /** This defines the skill requirements for different covert commands. */ #define SKILL_REQS ([ \ "hide" : ([ "covert.hiding.person" : 15 ]), \ "sneak" : ([ "covert.stealth" : 15 ]), \ "slip" : ([ "covert.manipulation.sleight-of-hand" : 20 ]), \ "plant" : ([ "covert.manipulation.sleight-of-hand" : 30 ]), \ "palm" : ([ "covert.manipulation.sleight-of-hand" : 15 ]), \ "steal" : ([ "covert.manipulation.stealing" : 25 ]), \ "shoplift" : ([ "covert.manipulation.sleight-of-hand" : 25 ]), \ "peek" : ([ "covert.stealth" : 10 ]), \ "lpick" : ([ "covert.lockpick.doors" : 50, \ "covert.casing.place" : 30 ]), \ ]) #define LPICK_COST 50