/* The afk command for players and creators alike * * Sets a definable afk message that others will get while your, well, afk * if you don't actually pass a message then a generic afk one will be * displayed instead. */ inherit COMMAND_BASE; int cmd(string arg) { if (!arg || arg == "") { if (TP->query_property("afk")) { write("Making you present and available again.\n"); TP->remove_property("afk"); TP->remove_property("afk_string"); } else { write("Setting your %^ORANGE%^AFK%^RESET%^ flag.\n"); write("You will become available again the next time you enter a command.\n"); TP->add_property("afk", 1); } } else { if (TP->query_property("afk")) { write("Setting a new %^ORANGE%^AFK%^RESET%^ message.\n"); write("Use 'afk' with no arguments to return.\n"); TP->add_property("afk_string", arg); } else { write("Setting your %^AFK%^ flag with '"+arg+"' afk message.\n"); write("You will become available again the next time you enter a command.\n"); TP->add_property("afk", 1); TP->add_property("afk_string", arg); } } return 1; }