/* * Function information room * Feb 7 '02 by Avelan */ #include "defs.h" inherit ROOM_OBJ; void setup(){ set_light(80); set_short("function room"); set_long("set_value() sets the value for the item." " Currently there are no standards written down" " for the prices but generally i'd say that items" " worth more than 10000 are very valuable.\n" "Syntax:\nset_value(value);\nExample:\n" "set_value(5000);\n"); add_exit("back",ITEMSC+"basic_start","path"); } /* setup() */