skylib_fluffos_v3/
skylib_fluffos_v3/bin/
skylib_fluffos_v3/bin/db/
skylib_fluffos_v3/fluffos-2.9-ds2.04/
skylib_fluffos_v3/fluffos-2.9-ds2.04/ChangeLog.old/
skylib_fluffos_v3/fluffos-2.9-ds2.04/Win32/
skylib_fluffos_v3/fluffos-2.9-ds2.04/compat/
skylib_fluffos_v3/fluffos-2.9-ds2.04/compat/simuls/
skylib_fluffos_v3/fluffos-2.9-ds2.04/include/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/clone/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/command/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/data/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/etc/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/include/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/inherit/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/inherit/master/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/log/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/single/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/single/tests/compiler/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/single/tests/efuns/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/single/tests/operators/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/u/
skylib_fluffos_v3/fluffos-2.9-ds2.04/tmp/
skylib_fluffos_v3/fluffos-2.9-ds2.04/windows/
skylib_fluffos_v3/mudlib/
skylib_fluffos_v3/mudlib/cmds/
skylib_fluffos_v3/mudlib/cmds/admin/
skylib_fluffos_v3/mudlib/cmds/guild-race/
skylib_fluffos_v3/mudlib/cmds/living/broken/
skylib_fluffos_v3/mudlib/cmds/player/group_cmds/
skylib_fluffos_v3/mudlib/cmds/playtester/
skylib_fluffos_v3/mudlib/d/admin/
skylib_fluffos_v3/mudlib/d/admin/room/
skylib_fluffos_v3/mudlib/d/admin/room/we_care/
skylib_fluffos_v3/mudlib/d/admin/save/
skylib_fluffos_v3/mudlib/d/admin/text/
skylib_fluffos_v3/mudlib/d/learning/TinyTown/buildings/
skylib_fluffos_v3/mudlib/d/learning/TinyTown/map/
skylib_fluffos_v3/mudlib/d/learning/TinyTown/roads/
skylib_fluffos_v3/mudlib/d/learning/chars/
skylib_fluffos_v3/mudlib/d/learning/functions/
skylib_fluffos_v3/mudlib/d/learning/handlers/
skylib_fluffos_v3/mudlib/d/learning/help_topics/
skylib_fluffos_v3/mudlib/d/learning/help_topics/npcs/
skylib_fluffos_v3/mudlib/d/learning/help_topics/objects/
skylib_fluffos_v3/mudlib/d/learning/help_topics/rcs_demo/
skylib_fluffos_v3/mudlib/d/learning/help_topics/rcs_demo/RCS/
skylib_fluffos_v3/mudlib/d/learning/help_topics/rooms/
skylib_fluffos_v3/mudlib/d/learning/help_topics/rooms/crowd/
skylib_fluffos_v3/mudlib/d/learning/help_topics/rooms/situations/
skylib_fluffos_v3/mudlib/d/learning/save/
skylib_fluffos_v3/mudlib/d/learning/school/
skylib_fluffos_v3/mudlib/d/learning/school/add_sc/
skylib_fluffos_v3/mudlib/d/learning/school/characters/
skylib_fluffos_v3/mudlib/d/learning/school/general/
skylib_fluffos_v3/mudlib/d/learning/school/getting-started/
skylib_fluffos_v3/mudlib/d/learning/school/getting-started/basic_commands/
skylib_fluffos_v3/mudlib/d/learning/school/getting-started/edtutor/
skylib_fluffos_v3/mudlib/d/learning/school/getting-started/unix_tutor/
skylib_fluffos_v3/mudlib/d/learning/school/items/
skylib_fluffos_v3/mudlib/d/learning/school/npc_school/
skylib_fluffos_v3/mudlib/d/learning/school/room_school/
skylib_fluffos_v3/mudlib/d/learning/school/room_school/room_basic/
skylib_fluffos_v3/mudlib/d/learning/school/room_school/situations/
skylib_fluffos_v3/mudlib/d/learning/school/room_school/terrain_tutor/
skylib_fluffos_v3/mudlib/d/learning/text/
skylib_fluffos_v3/mudlib/d/liaison/
skylib_fluffos_v3/mudlib/d/mudlib/
skylib_fluffos_v3/mudlib/d/mudlib/changes/
skylib_fluffos_v3/mudlib/d/playtesters/
skylib_fluffos_v3/mudlib/d/playtesters/effects/
skylib_fluffos_v3/mudlib/d/playtesters/handlers/
skylib_fluffos_v3/mudlib/d/playtesters/items/
skylib_fluffos_v3/mudlib/d/sage/
skylib_fluffos_v3/mudlib/doc/
skylib_fluffos_v3/mudlib/doc/creator/
skylib_fluffos_v3/mudlib/doc/driver/
skylib_fluffos_v3/mudlib/doc/driver/efuns/arrays/
skylib_fluffos_v3/mudlib/doc/driver/efuns/buffers/
skylib_fluffos_v3/mudlib/doc/driver/efuns/calls/
skylib_fluffos_v3/mudlib/doc/driver/efuns/compile/
skylib_fluffos_v3/mudlib/doc/driver/efuns/filesystem/
skylib_fluffos_v3/mudlib/doc/driver/efuns/floats/
skylib_fluffos_v3/mudlib/doc/driver/efuns/functions/
skylib_fluffos_v3/mudlib/doc/driver/efuns/general/
skylib_fluffos_v3/mudlib/doc/driver/efuns/mappings/
skylib_fluffos_v3/mudlib/doc/driver/efuns/mixed/
skylib_fluffos_v3/mudlib/doc/driver/efuns/mudlib/
skylib_fluffos_v3/mudlib/doc/driver/efuns/numbers/
skylib_fluffos_v3/mudlib/doc/driver/efuns/parsing/
skylib_fluffos_v3/mudlib/doc/login/
skylib_fluffos_v3/mudlib/doc/lpc/basic_manual/
skylib_fluffos_v3/mudlib/doc/lpc/intermediate/
skylib_fluffos_v3/mudlib/doc/new/add_command/
skylib_fluffos_v3/mudlib/doc/new/events/
skylib_fluffos_v3/mudlib/doc/new/handlers/
skylib_fluffos_v3/mudlib/doc/new/living/race/
skylib_fluffos_v3/mudlib/doc/new/living/spells/
skylib_fluffos_v3/mudlib/doc/new/object/
skylib_fluffos_v3/mudlib/doc/new/player/
skylib_fluffos_v3/mudlib/doc/new/room/guild/
skylib_fluffos_v3/mudlib/doc/new/room/outside/
skylib_fluffos_v3/mudlib/doc/new/room/storeroom/
skylib_fluffos_v3/mudlib/doc/object/
skylib_fluffos_v3/mudlib/doc/playtesters/
skylib_fluffos_v3/mudlib/doc/policy/
skylib_fluffos_v3/mudlib/doc/weapons/
skylib_fluffos_v3/mudlib/global/
skylib_fluffos_v3/mudlib/global/creator/
skylib_fluffos_v3/mudlib/handlers/
skylib_fluffos_v3/mudlib/include/casino/
skylib_fluffos_v3/mudlib/include/cmds/
skylib_fluffos_v3/mudlib/include/effects/
skylib_fluffos_v3/mudlib/include/npc/
skylib_fluffos_v3/mudlib/include/room/
skylib_fluffos_v3/mudlib/include/shops/
skylib_fluffos_v3/mudlib/net/daemon/
skylib_fluffos_v3/mudlib/net/daemon/chars/
skylib_fluffos_v3/mudlib/net/inherit/
skylib_fluffos_v3/mudlib/net/obj/
skylib_fluffos_v3/mudlib/net/obj/BACKUPS/
skylib_fluffos_v3/mudlib/obj/amulets/
skylib_fluffos_v3/mudlib/obj/armours/plate/
skylib_fluffos_v3/mudlib/obj/b_day/
skylib_fluffos_v3/mudlib/obj/clothes/transport/horse/
skylib_fluffos_v3/mudlib/obj/faith/symbols/
skylib_fluffos_v3/mudlib/obj/fungi/
skylib_fluffos_v3/mudlib/obj/gatherables/
skylib_fluffos_v3/mudlib/obj/instruments/
skylib_fluffos_v3/mudlib/obj/media/
skylib_fluffos_v3/mudlib/obj/misc/player_shop/
skylib_fluffos_v3/mudlib/obj/monster/godmother/
skylib_fluffos_v3/mudlib/obj/monster/transport/
skylib_fluffos_v3/mudlib/obj/rings/
skylib_fluffos_v3/mudlib/obj/scabbards/
skylib_fluffos_v3/mudlib/obj/spells/
skylib_fluffos_v3/mudlib/obj/stationery/
skylib_fluffos_v3/mudlib/obj/stationery/envelopes/
skylib_fluffos_v3/mudlib/obj/toys/
skylib_fluffos_v3/mudlib/obj/vessels/
skylib_fluffos_v3/mudlib/obj/weapons/axes/
skylib_fluffos_v3/mudlib/obj/weapons/chains/
skylib_fluffos_v3/mudlib/obj/weapons/maces/BACKUPS/
skylib_fluffos_v3/mudlib/save/autodoc/
skylib_fluffos_v3/mudlib/save/book_handler/
skylib_fluffos_v3/mudlib/save/books/history/calarien/
skylib_fluffos_v3/mudlib/save/mail/
skylib_fluffos_v3/mudlib/save/new_soul/data/
skylib_fluffos_v3/mudlib/save/parcels/
skylib_fluffos_v3/mudlib/save/playerinfo/
skylib_fluffos_v3/mudlib/save/players/d/
skylib_fluffos_v3/mudlib/save/players/s/
skylib_fluffos_v3/mudlib/save/random_names/
skylib_fluffos_v3/mudlib/save/random_names/data/
skylib_fluffos_v3/mudlib/save/terrains/
skylib_fluffos_v3/mudlib/save/terrains/tutorial_desert/
skylib_fluffos_v3/mudlib/save/terrains/tutorial_grassy_field/
skylib_fluffos_v3/mudlib/save/terrains/tutorial_mountain/
skylib_fluffos_v3/mudlib/save/todo_lists/
skylib_fluffos_v3/mudlib/secure/
skylib_fluffos_v3/mudlib/secure/cmds/admin/
skylib_fluffos_v3/mudlib/secure/cmds/lord/
skylib_fluffos_v3/mudlib/secure/config/
skylib_fluffos_v3/mudlib/secure/handlers/autodoc/
skylib_fluffos_v3/mudlib/secure/handlers/intermud/
skylib_fluffos_v3/mudlib/secure/include/global/
skylib_fluffos_v3/mudlib/secure/save/
skylib_fluffos_v3/mudlib/secure/save/handlers/
skylib_fluffos_v3/mudlib/secure/std/
skylib_fluffos_v3/mudlib/secure/std/classes/
skylib_fluffos_v3/mudlib/secure/std/modules/
skylib_fluffos_v3/mudlib/std/creator/
skylib_fluffos_v3/mudlib/std/dom/
skylib_fluffos_v3/mudlib/std/effects/
skylib_fluffos_v3/mudlib/std/effects/external/
skylib_fluffos_v3/mudlib/std/effects/fighting/
skylib_fluffos_v3/mudlib/std/effects/magic/
skylib_fluffos_v3/mudlib/std/effects/magic/BACKUPS/
skylib_fluffos_v3/mudlib/std/effects/other/BACKUPS/
skylib_fluffos_v3/mudlib/std/effects/priest/
skylib_fluffos_v3/mudlib/std/effects/room/
skylib_fluffos_v3/mudlib/std/environ/
skylib_fluffos_v3/mudlib/std/guilds/
skylib_fluffos_v3/mudlib/std/guilds/old/
skylib_fluffos_v3/mudlib/std/languages/
skylib_fluffos_v3/mudlib/std/liquids/
skylib_fluffos_v3/mudlib/std/npc/
skylib_fluffos_v3/mudlib/std/npc/goals/
skylib_fluffos_v3/mudlib/std/npc/goals/basic/
skylib_fluffos_v3/mudlib/std/npc/goals/misc/
skylib_fluffos_v3/mudlib/std/npc/plans/
skylib_fluffos_v3/mudlib/std/npc/plans/basic/
skylib_fluffos_v3/mudlib/std/npc/types/
skylib_fluffos_v3/mudlib/std/npc/types/helper/
skylib_fluffos_v3/mudlib/std/npcs/
skylib_fluffos_v3/mudlib/std/outsides/
skylib_fluffos_v3/mudlib/std/races/shadows/
skylib_fluffos_v3/mudlib/std/room/basic/BACKUPS/
skylib_fluffos_v3/mudlib/std/room/basic/topography/
skylib_fluffos_v3/mudlib/std/room/controller/
skylib_fluffos_v3/mudlib/std/room/inherit/topography/
skylib_fluffos_v3/mudlib/std/room/topography/area/
skylib_fluffos_v3/mudlib/std/room/topography/iroom/
skylib_fluffos_v3/mudlib/std/room/topography/milestone/
skylib_fluffos_v3/mudlib/std/shadows/curses/
skylib_fluffos_v3/mudlib/std/shadows/disease/
skylib_fluffos_v3/mudlib/std/shadows/fighting/
skylib_fluffos_v3/mudlib/std/shadows/healing/
skylib_fluffos_v3/mudlib/std/shadows/magic/
skylib_fluffos_v3/mudlib/std/shadows/poison/
skylib_fluffos_v3/mudlib/std/shadows/room/
skylib_fluffos_v3/mudlib/std/shops/controllers/
skylib_fluffos_v3/mudlib/std/shops/objs/
skylib_fluffos_v3/mudlib/std/shops/player_shop/
skylib_fluffos_v3/mudlib/std/socket/
skylib_fluffos_v3/mudlib/std/soul/d/
skylib_fluffos_v3/mudlib/std/soul/e/
skylib_fluffos_v3/mudlib/std/soul/i/
skylib_fluffos_v3/mudlib/std/soul/j/
skylib_fluffos_v3/mudlib/std/soul/k/
skylib_fluffos_v3/mudlib/std/soul/l/
skylib_fluffos_v3/mudlib/std/soul/n/
skylib_fluffos_v3/mudlib/std/soul/o/
skylib_fluffos_v3/mudlib/std/soul/q/
skylib_fluffos_v3/mudlib/std/soul/r/
skylib_fluffos_v3/mudlib/std/soul/u/
skylib_fluffos_v3/mudlib/std/soul/v/
skylib_fluffos_v3/mudlib/std/soul/y/
skylib_fluffos_v3/mudlib/std/soul/z/
skylib_fluffos_v3/mudlib/std/stationery/
skylib_fluffos_v3/mudlib/w/
skylib_fluffos_v3/mudlib/w/default/
skylib_fluffos_v3/mudlib/w/default/armour/
skylib_fluffos_v3/mudlib/w/default/clothes/
skylib_fluffos_v3/mudlib/w/default/item/
skylib_fluffos_v3/mudlib/w/default/npc/
skylib_fluffos_v3/mudlib/w/default/room/
skylib_fluffos_v3/mudlib/w/default/weapon/
skylib_fluffos_v3/mudlib/www/
skylib_fluffos_v3/mudlib/www/java/
skylib_fluffos_v3/mudlib/www/secure/
skylib_fluffos_v3/mudlib/www/secure/lpc/advanced/
skylib_fluffos_v3/mudlib/www/secure/lpc/intermediate/
skylib_fluffos_v3/win32/
#include "std.h"
#include "lpc_incl.h"
#include "stralloc.h"
#include "hash.h"
#include "comm.h"

/* used temporarily by SVALUE_STRLEN() */
int svalue_strlen_size;

#ifdef NOISY_DEBUG
void bp (void) {
}
#endif
/*
   this code is not the same as the original code.  I cleaned it up to
   use structs to: 1) make it easier to check the driver for memory leaks
   (using MallocDebug on a NeXT) and 2) because it looks cleaner this way.
   --Truilkan@TMI 92/04/19

   modified to make calls to strlen() unnecessary and to remove superfluous
   calls to findblock().  -- Truilkan@TMI, 1992/08/05
*/

/*
 * stralloc.c - string management.
 *
 * All strings are stored in an extensible hash table, with reference counts.
 * free_string decreases the reference count; if it gets to zero, the string
 * will be deallocated.  add_string increases the ref count if it finds a
 * matching string, or allocates it if it cant.  There is no way to allocate
 * a string of a particular size to fill later (hash wont work!), so you'll
 * have to copy things from a static (or malloced and later freed) buffer -
 * that is, if you want to avoid space leaks...
 *
 * Current overhead:
 *      sizeof(block_t) per string (string pointer, next pointer, and a short
 *  for refs). Strings are nearly all fairly short, so this is a significant
 *  overhead - there is also the 4 byte malloc overhead and the fact that
 *  malloc generally allocates blocks which are a power of 2 (should write my
 *      own best-fit malloc specialised to strings); then again, GNU malloc
 *      is bug free...
 */

/*
 * there is also generic hash table management code, but strings can be shared
 * (that was the point of this code), will be unique in the table,
 * require a reference count, and are malloced, copied and freed at
 * will by the string manager.  Besides, I wrote this code first :-).
 * Look at htable.c for the other code.  It uses the Hash() function
 * defined here, and requires hashed objects to have a pointer to the
 * next element in the chain (which you specify when you call the functions).
 */

#ifdef STRING_STATS
int num_distinct_strings = 0;
int bytes_distinct_strings = 0;
int overhead_bytes = 0;
int allocd_strings = 0;
int allocd_bytes = 0;
int search_len = 0;
int num_str_searches = 0;
#endif

#define StrHash(s) (whashstr((s)) & (htable_size_minus_one))

#define hfindblock(s, h) sfindblock(s, h = StrHash(s))
#define findblock(s) sfindblock(s, StrHash(s))

INLINE_STATIC block_t *sfindblock (const char *, int);

/*
 * hash table - list of pointers to heads of string chains.
 * Each string in chain has a pointer to the next string and a
 * reference count (char *, int) stored just before the start of the string.
 * HTABLE_SIZE is in config.h, and should be a prime, probably between
 * 1000 and 5000.
 */

static block_t **base_table = (block_t **) 0;
static int htable_size;
static int htable_size_minus_one;

INLINE_STATIC block_t *alloc_new_string (const char *, int);

void init_strings()
{
    int x, y;

    /* ensure that htable size is a power of 2 */
    y = HTABLE_SIZE;
    for (htable_size = 1; htable_size < y; htable_size *= 2)
        ;
    htable_size_minus_one = htable_size - 1;
    base_table = CALLOCATE(htable_size, block_t *, 
                           TAG_STR_TBL, "init_strings");
#ifdef STRING_STATS
    overhead_bytes += (sizeof(block_t *) * htable_size);
#endif

    for (x = 0; x < htable_size; x++) {
        base_table[x] = 0;
    }
}

/*
 * Looks for a string in the table.  If it finds it, returns a pointer to
 * the start of the string part, and moves the entry for the string to
 * the head of the pointer chain.  One thing (blech!) - puts the previous
 * pointer on the hash chain into fs_prev.
 */

INLINE_STATIC block_t *
        sfindblock (const char * s, int h)
{
    block_t *curr, *prev;

    curr = base_table[h];
    prev = NULL;
#ifdef STRING_STATS
    num_str_searches++;
#endif

    while (curr) {
#ifdef STRING_STATS
        search_len++;
#endif
        if (*(STRING(curr)) == *s && !strcmp(STRING(curr), s)) {        /* found it */
            if (prev) {         /* not at head of list */
                NEXT(prev) = NEXT(curr);
                NEXT(curr) = base_table[h];
                base_table[h] = curr;
            }
            return (curr);      /* pointer to string */
        }
        prev = curr;
        curr = NEXT(curr);
    }
    return ((block_t *) 0);     /* not found */
}

char *
     findstring (const char * s)
{
    block_t *b;

    if ((b = findblock(s))) {
        return STRING(b);
    } else {
        return (NULL);
    }
}

/* alloc_new_string: Make a space for a string.  */

INLINE_STATIC block_t *
alloc_new_string (const char * string, int h)
{
    block_t *b;
    int len = strlen(string);
    int size;

    if (len > max_string_length) {
        len = max_string_length;
    }
    size = sizeof(block_t) + len + 1;
    b = (block_t *) DXALLOC(size, TAG_SHARED_STRING, "alloc_new_string");
    strncpy(STRING(b), string, len);
    STRING(b)[len] = '\0';      /* strncpy doesn't put on \0 if 'from' too
                                 * long */
    SIZE(b) = (len > USHRT_MAX ? USHRT_MAX : len);
    REFS(b) = 1;
    NEXT(b) = base_table[h];
    HASH(b) = h;
    base_table[h] = b;
    ADD_NEW_STRING(SIZE(b), sizeof(block_t));
    ADD_STRING(SIZE(b));
    return (b);
}

char *
     make_shared_string (const char * str)
{
    block_t *b;
    int h;

    b = hfindblock(str, h);     /* hfindblock macro sets h = StrHash(s) */
    if (!b) {
        b = alloc_new_string(str, h);
    } else {
        if (REFS(b))
            REFS(b)++;
        ADD_STRING(SIZE(b));
    }
    NDBG(b);
    return (STRING(b));
}

/*
   ref_string: Fatal to call this function on a string that isn't shared.
*/

const char *
ref_string (const char * str)
{
    block_t *b;

    b = BLOCK(str);
#ifdef DEBUG
    if (b != findblock(str)) {
        fatal("stralloc.c: called ref_string on non-shared string: %s.\n", str);
    }
#endif                          /* defined(DEBUG) */
    if (REFS(b))
        REFS(b)++;
    NDBG(b);
    ADD_STRING(SIZE(b));
    return str;
}

/* free_string: fatal to call free_string on a non-shared string */
/*
 * free_string - reduce the ref count on a string.  Various sanity
 * checks applied.
 */

void
free_string (const char * str)
{
    block_t **prev, *b;
    int h;

    b = BLOCK(str);
    DEBUG_CHECK1(b != findblock(str),"stralloc.c: free_string called on non-shared string: %s.\n", str);
    
    /*
     * if a string has been ref'd USHRT_MAX times then we assume that its used
     * often enough to justify never freeing it.
     */
    if (!REFS(b))
        return;

    REFS(b)--;
    SUB_STRING(SIZE(b));

    NDBG(b);
    if (REFS(b) > 0)
        return;

    h = StrHash(str);
    prev = base_table + h;
    while ((b = *prev)) {
        if (STRING(b) == str) {
            *prev = NEXT(b);
            break;
        }
        prev = &(NEXT(b));
    }

    DEBUG_CHECK1(!b, "free_string: not found in string table! (\"%s\")\n", str);

    SUB_NEW_STRING(SIZE(b), sizeof(block_t));
    FREE(b);
    CHECK_STRING_STATS;
}

void
deallocate_string (char * str)
{
    int h;
    block_t *b, **prev;

    h = StrHash(str);
    prev = base_table + h;
    while ((b = *prev)) {
        if (STRING(b) == str) {
            *prev = NEXT(b);
            break;
        }
        prev = &(NEXT(b));
    }
    DEBUG_CHECK1(!b,"stralloc.c: deallocate_string called on non-shared string: %s.\n", str);

    FREE(b);
}

int
add_string_status (outbuffer_t * out, int verbose)
{
#ifdef STRING_STATS
    if (verbose == 1) {
        outbuf_add(out, "All strings:\n");
        outbuf_add(out, "-------------------------\t Strings    Bytes\n");
    }
    if (verbose != -1)
        outbuf_addv(out, "All strings:\t\t\t%8d %8d + %d overhead\n",
              num_distinct_strings, bytes_distinct_strings, overhead_bytes);
    if (verbose == 1) {
        outbuf_addv(out, "Total asked for\t\t\t%8d %8d\n",
                    allocd_strings, allocd_bytes);
        outbuf_addv(out, "Space actually required/total string bytes %d%%\n",
            (bytes_distinct_strings + overhead_bytes) * 100 / allocd_bytes);
        outbuf_addv(out, "Searches: %d    Average search length: %6.3f\n",
                  num_str_searches, (double) search_len / num_str_searches);
    }
    return (bytes_distinct_strings + overhead_bytes);
#else
    if (verbose)
        outbuf_add(out, "<String statistics disabled, no information available>\n");
    return 0;
#endif
}

#ifdef DEBUGMALLOC_EXTENSIONS
#define DME 0,
#else
#define DME
#endif

/* This stuff needs a bit more work, otherwise FREE_MSTR() will crash on this
malloc_block_t the_null_string_blocks[2] = { { DME 0, 1 }, { DME 0, 0 } };

char *the_null_string = (char *)&the_null_string_blocks[1];
*/

#ifdef DEBUGMALLOC
char *int_new_string (int size, char * tag)
#else
char *int_new_string (int size)
#endif
{
    malloc_block_t *mbt;

#if 0
    if (!size) {
        the_null_string_blocks[0].ref++;
        ADD_NEW_STRING(0, sizeof(malloc_block_t));
        return the_null_string;
    }
#endif
    
    mbt = (malloc_block_t *)DXALLOC(size + sizeof(malloc_block_t) + 1, TAG_MALLOC_STRING, tag);
    if (size < USHRT_MAX) {
        mbt->size = size;
        ADD_NEW_STRING(size, sizeof(malloc_block_t));
    } else {
        mbt->size = USHRT_MAX;
        ADD_NEW_STRING(USHRT_MAX, sizeof(malloc_block_t));
    }
    mbt->ref = 1;
    ADD_STRING(mbt->size);
    CHECK_STRING_STATS;
    return (char *)(mbt + 1);
}

char *extend_string (const char * str, int len) {
    malloc_block_t *mbt;
#ifdef STRING_STATS
    int oldsize = MSTR_SIZE(str);
#endif

    mbt = (malloc_block_t *)DREALLOC(MSTR_BLOCK(str), len + sizeof(malloc_block_t) + 1, TAG_MALLOC_STRING, "extend_string");
    if (len < USHRT_MAX) {
        mbt->size = len;
    } else {
        mbt->size = USHRT_MAX;
    }
    ADD_STRING_SIZE(mbt->size - oldsize);
    CHECK_STRING_STATS;
    
    return (char *)(mbt + 1);
}

#ifdef DEBUGMALLOC
char *int_alloc_cstring (const char * str, char * tag)
#else
char *int_alloc_cstring (const char * str)
#endif
{
    char *ret;

    ret = (char *)DXALLOC(strlen(str) + 1, TAG_STRING, tag);
    strcpy(ret, str);
    return ret;
}