// Autogenned file inherit WEAPON_OBJ; void setup(){ set_name("knife" ); set_short("carving knife" ); add_adjective(({ "carving" }) ); add_alias("utensil" ); add_plural("utensils" ); set_long("This is a knife such as you might use to carve up your " "Octeday roast, and then use to substantiate your arguments " "with your spouse as to who should do the washing up.\n" ); set_weight(9 ); set_value(500 ); new_weapon(2000 ); set_damage_chance(5 ); add_attack("slash", 70, ({ 10, 2, 20 }), "sharp", "sharp", 0 ); add_attack("stab", 40, ({ 20, 2, 60 }), "pierce", "pierce", 0); } /* setup() */