// Start room for npc_school // October '01 by Avelan #include "defs.h" inherit ROOM_OBJ; void setup(){ set_short("start room"); set_light(100); set_zone("npc_school"); set_long("This section tells you about the many things" " roaming our world, the monsters. And more specifically" " how to create them. These are only examples on basic" " monsters, with enthusiasm and the will to learn you can" " create a lot more interesting npc's, only your " "imagination is the limit.\n"); add_exit("start",NPCSCHOOL+"npc_school01","path"); add_exit("back", SCHOOL "school", "path"); } /* setup() */