#/handlers/terrain_handler.c terrain_name "tutorial_desert" fixed_locations (["/d/learning/school/room_school/terrain_tutor/sandtent":({1000,500,900000,}),]) floating_locations ({({"/d/learning/school/room_school/terrain_tutor/sanddunes",({600,0,900000,1000,500,900000,}),0,}),({"/d/learning/school/room_school/terrain_tutor/sandoasis",({1000,0,900000,}),1,}),})