.DT set_co_ord $MUDNAME$ room help set_co_ord Name .SI 5 set_co_ord - Sets the co_ordinates in the room. .EI Syntax .SI 5 void set_co_ord(mixed *co_ord); .EI Description .SP 5 5 Sets the co-ordinates of the room to be the value passed to the function. It should be an array of three elements being ({ x, y, z }). This should be set in any room that you wish to have constant co-ordinates or that you wish npcs to wander to. Or whatever. It should especialy be set in any of the default start locations. .EP See also .SP 5 5 query_co_ord .EP