inherit "/std/races/bird_base"; void setup() { set_name( "duck" ); set_long( "Ducks. That's all there is to say. Ducks, ducks, ducks, " "ducks, ducks. Thank you.\n" ); set_weight( 80 ); set_height( 30 ); set_desc( "an ordinary brain-dead duck" ); add_ac( "feather_blow", "blunt", 10 ); add_ac( "feather_slash", "sharp", 2 ); add_ac( "feather_pierce", "pierce", 2 ); set_stats( ({ 0, 14, -8, -4, -8 }) ); } /* setup() */ void set_unarmed_attacks( object thing ) { int number; number = (int)thing->query_skill_bonus( "fighting.combat.melee.unarmed" ); number = sqrt( number / 4 ) + ( thing->query_weight() / 20 ); thing->remove_attack( "hands" ); thing->remove_attack( "feet" ); thing->remove_attack( "beak" ); thing->add_attack( "beak", 50, ({ number / 2, 2, number / 2 }), "pierce", "unarmed", 0 ); thing->add_attack( "feet", 75, ({ number, 5, number / 2 }), "blunt", "unarmed", 0 ); thing->set_combat_response("dodge"); } /* set_unarmed_attacks() */