// Autogenned file inherit ARMOUR_OBJ; void setup(){ set_name("armet" ); set_short("armet" ); set_long("This is a large, rounded, steel helm, which has a " "long thin plate extending from its rear to cover the " "back of the neck. To the upper sides of the helm " "two cheek pieces are hinged, which project forwards " "to cover the nose and chin, leaving a narrow gap " "for vision and ventilation. This gap is in turn " "covered with a visor for increased protection.\n" ); set_material("steel" ); set_type("helmet" ); set_weight(52 ); setup_armour(52000 ); set_value(4000 ); set_damage_chance(10 ); add_ac("sharp", "sharp", 130 ); add_ac("blunt", "blunt", 95 ); add_ac("pierce", "pierce", 100); } /* setup() */