.DT set_no_check $MUDNAME$ living help set_no_check Name .SI 5 set_no_check - Sets the no check flag. .EI Syntax .SI 5 void set_no_check(int val); .EI Description .SP 5 5 This sets the no check flag to the value passed. The no check flag is used to stop the stat changes calling the recalculate functions all of the time. This was done because when setting a monster it was not unusual to call set_hp, and a few adjust_bonus_hps here and there. Each of these used to generate a new update routine to recalculate values. This made the monsters over evaluate in a big way. This is the fix. Use it for whatever you can think of. .EP See also .SP 5 5 query_no_check, stats .EP