inherit ARMOUR_OBJ; void setup() { set_name("breastplate"); set_short("steel breastplate"); add_adjective("steel"); set_long("This large, steel plate is attached across the the chest, " "offering superb protection to this area. Care should be taken to " "avoid letting stinging insects in between it and the wearer, to " "avoid considerable discomfort as the aforementioned insect rattles " "around inside in a desperate attempt to escape.\n"); set_material("steel"); set_type("breastplate"); set_weight(140); setup_armour(6000); set_value(4200); set_damage_chance(5); add_ac("blunt", "blunt", 80 ); add_ac("sharp", "sharp", 100 ); add_ac("pierce", "pierce", 60 ); } /* setup() */