.\"remove an object from the game .DT destruct $MUDNAME$ driver help destruct .SH Name .SI 5 destruct() - remove an object from the games .EI .SH Synopsis .SI 5 void destruct( object ob ); .EI .SH Description .SP 5 5 Completely destroy and remove object `ob', after the call to destruct(). If `ob' is this_object(), execution will continue, but it is best to return a value immediately. All pointers to the object in any variable or structure will immediately become zero. move_or_destruct() is called in all the objects inside of the object being destructed. .EP .SH See also .SI 5 clone_object(), new(), move_or_destruct() .EI