// Autogenned file inherit "/obj/reagents/monster_morph.c"; void setup(){ // #class set_name( "blob" ); set_short( "pulsating blob" ); set_long( "A pulsationg blob of...something.\n" ); set_progress_msg( ({ ({"The blob of stuff in @@the_short:#env#@@ starts to take on a " + "humanoid shape.\n", 0}), ({"The blob forms into @@a_short:#result#@@ who tumbles out onto " + "the floor.\n", 0}) }) ); set_amount_types( ([ "drop": ({1, "drops" }) ]) ); set_final( "monster_morph" ); set_duration( 15 ); set_result( "/obj/monster" ); set_result_name( "troll" ); set_result_long( "This is a big, ugly, dumb-looking troll.\n" ); set_result_race( "troll" ); set_result_al( 700 ); set_result_class( "fighter" ); set_result_max_hp( 500 ); set_result_weight( 1000 ); set_continuous( ); } /* setup() */