#include <npc/transport.h> inherit "/obj/monster/transport/horse_base"; void setup() { basic_setup("horse", 20, 1 + random( 2 ) ); set_name("horse"); set_long("A nice dark dashing horse, it looks strong and happy as its " "brown eyes stare into your own.\n"); set_inside_long("You can see the horses hair and ear's flicking at the " "slightest sounds. The smell of horse is quite strong.\n"); // 50 platinum coins in value. set_value( 6000 * 50 ); set_maximum_speed(RIDE_GALLOP); set_transport_type("horse"); set_default_mount_difficulty(100); set_default_direction_difficulty(100); set_transport_speed(2); set_maximum_exhaustion(300); } /* setup() */