/* -*- LPC -*- */ /* * $Locker: $ * $Id: owned_weapon.c,v 1.2 1999/02/03 03:38:55 gruper Exp $ * $Log: owned_weapon.c,v $ * Revision 1.2 1999/02/03 03:38:55 gruper * Rodion added query_owner(). * * Revision 1.1 1998/01/06 04:40:23 ceres * Initial revision * */ inherit "/std/effect_shadow"; mixed set_holder( object thing, int pos ) { this_object()->remove_hide_invis( "concealed" ); if ( objectp( thing ) ) if ( !thing->query_corpse() && ( (string)thing->query_name() != arg() ) ) return 0; return (mixed)player->set_holder( thing, pos ); } /* set_holder() */ string query_owner(){ return (string) arg(); }/*query_owner()*/