// Autogenned file inherit WEAPON_OBJ; void setup(){ set_name("stiletto" ); set_short("stiletto" ); add_alias("knife" ); add_adjective("slender" ); set_main_plural("stilettoes" ); add_plural("knives" ); set_long("This is a slender knife with a dark steel blade, and sharp tip. " "It's perfect for slipping between someone's ribs.\n" ); set_weight(7 ); set_value(2000 ); new_weapon(2000 ); set_damage_chance(8 ); add_attack( "stab", 70, ({ 40, 4, 20 }), "pierce", "pierce" ); add_attack("pierce", 50, ({ 50, 3, 30 }), "pierce", "pierce" ); set_no_limbs(1); } /* setup() */