// Autogenned file inherit CLOTHING_OBJ; void setup(){ set_name("apron" ); set_short("white apron" ); add_adjective("white" ); add_plural(({"white aprons"}) ); set_long( "This white apron has a bib, and strings that tie at the waist. It " "has a pocket in front.\n" ); set_weight( 4 ); set_value( 1000 ); setup_clothing( 100 ); set_type( "sash" ); set_damage_chance( 15 ); add_pocket("front", 20); } /* setup() */