.\"get the file name of an object .DT file_name $MUDNAME$ driver help file_name .SH Name .SI 5 file_name() - get the file name of an object .EI .SH Synopsis .SI 5 string file_name(void ); string file_name( object ob ); .EI .SH Description .SP 5 5 file_name() returns the name of the file from which `ob' was loaded. If the object is a cloned object, then file_name() will not be an actual file on disk, but will be the name of the file from which the object was originally cloned, appended with an octothorpe (#) and the object instance number. Object instance numbers start at 0 when the game is booted, and increase by one for each object cloned, hence the number is unique for each cloned object. `ob' defaults to this_object() if not specified. .EP .SH See also .SI 5 .EI