.\"set a living name for a living object .DT set_living_name $MUDNAME$ driver help set_living_name .SH Name .SI 5 set_living_name() - set a living name for a living object .EI .SH Synopsis .SI 5 void set_living_name( string name ); .EI .SH Description .SP 5 5 Set a living name on an object that is living. After this has been done, the object can be found with find_living(). .EP .SH See also .SI 5 enable_commands(), find_living(), find_player() .EI