// Autogenned file inherit ARMOUR_OBJ; void setup(){ set_name("earring" ); set_short("occult cat earring" ); add_adjective(({ "occult", "cat" }) ); add_plural("jewellery" ); add_alias( "jewellery" ); set_main_plural("occult cat earrings" ); set_long( "From a simple silver ring hangs a cat crafted from some occult " "black metal. Claws and teeth of bronze keep bad vibrations at bay, " "while providing a nice scratching feeling to your aura.\n" ); set_weight( 1 ); set_value( 2500 ); setup_armour( 500 ); set_type( "earring" ); set_damage_chance( 7 ); add_property("shop type", "jewellers" ); add_property("occult jewellery", 1); } /* setup() */