/* * Function information room * Feb 7 '02 by Avelan */ #include "defs.h" inherit ROOM_OBJ; void setup(){ set_light(80); set_short("function room"); set_long("set_name() sets the name for the item." " The name of the item is _always_ a one word name." " If you haven't set a short description for the item," " the name will be used as one. Also a plural of the name" " is added automatically so you don't need to add it.\n\n" "Syntax:\nset_name(\"name\");\nExample:\nset_name(\"sword\");\n"); add_exit("back",ITEMSC+"basic_start","path"); } /* setup() */