skylib_fluffos_v3/
skylib_fluffos_v3/bin/
skylib_fluffos_v3/bin/db/
skylib_fluffos_v3/fluffos-2.9-ds2.04/
skylib_fluffos_v3/fluffos-2.9-ds2.04/ChangeLog.old/
skylib_fluffos_v3/fluffos-2.9-ds2.04/Win32/
skylib_fluffos_v3/fluffos-2.9-ds2.04/compat/
skylib_fluffos_v3/fluffos-2.9-ds2.04/compat/simuls/
skylib_fluffos_v3/fluffos-2.9-ds2.04/include/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/clone/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/command/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/data/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/etc/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/include/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/inherit/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/inherit/master/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/log/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/single/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/single/tests/compiler/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/single/tests/efuns/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/single/tests/operators/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/u/
skylib_fluffos_v3/fluffos-2.9-ds2.04/tmp/
skylib_fluffos_v3/fluffos-2.9-ds2.04/windows/
skylib_fluffos_v3/mudlib/
skylib_fluffos_v3/mudlib/cmds/
skylib_fluffos_v3/mudlib/cmds/admin/
skylib_fluffos_v3/mudlib/cmds/guild-race/
skylib_fluffos_v3/mudlib/cmds/living/broken/
skylib_fluffos_v3/mudlib/cmds/player/group_cmds/
skylib_fluffos_v3/mudlib/cmds/playtester/
skylib_fluffos_v3/mudlib/d/admin/
skylib_fluffos_v3/mudlib/d/admin/room/
skylib_fluffos_v3/mudlib/d/admin/room/we_care/
skylib_fluffos_v3/mudlib/d/admin/save/
skylib_fluffos_v3/mudlib/d/admin/text/
skylib_fluffos_v3/mudlib/d/learning/TinyTown/buildings/
skylib_fluffos_v3/mudlib/d/learning/TinyTown/map/
skylib_fluffos_v3/mudlib/d/learning/TinyTown/roads/
skylib_fluffos_v3/mudlib/d/learning/chars/
skylib_fluffos_v3/mudlib/d/learning/functions/
skylib_fluffos_v3/mudlib/d/learning/handlers/
skylib_fluffos_v3/mudlib/d/learning/help_topics/
skylib_fluffos_v3/mudlib/d/learning/help_topics/npcs/
skylib_fluffos_v3/mudlib/d/learning/help_topics/objects/
skylib_fluffos_v3/mudlib/d/learning/help_topics/rcs_demo/
skylib_fluffos_v3/mudlib/d/learning/help_topics/rcs_demo/RCS/
skylib_fluffos_v3/mudlib/d/learning/help_topics/rooms/
skylib_fluffos_v3/mudlib/d/learning/help_topics/rooms/crowd/
skylib_fluffos_v3/mudlib/d/learning/help_topics/rooms/situations/
skylib_fluffos_v3/mudlib/d/learning/save/
skylib_fluffos_v3/mudlib/d/learning/school/
skylib_fluffos_v3/mudlib/d/learning/school/add_sc/
skylib_fluffos_v3/mudlib/d/learning/school/characters/
skylib_fluffos_v3/mudlib/d/learning/school/general/
skylib_fluffos_v3/mudlib/d/learning/school/getting-started/
skylib_fluffos_v3/mudlib/d/learning/school/getting-started/basic_commands/
skylib_fluffos_v3/mudlib/d/learning/school/getting-started/edtutor/
skylib_fluffos_v3/mudlib/d/learning/school/getting-started/unix_tutor/
skylib_fluffos_v3/mudlib/d/learning/school/items/
skylib_fluffos_v3/mudlib/d/learning/school/npc_school/
skylib_fluffos_v3/mudlib/d/learning/school/room_school/
skylib_fluffos_v3/mudlib/d/learning/school/room_school/room_basic/
skylib_fluffos_v3/mudlib/d/learning/school/room_school/situations/
skylib_fluffos_v3/mudlib/d/learning/school/room_school/terrain_tutor/
skylib_fluffos_v3/mudlib/d/learning/text/
skylib_fluffos_v3/mudlib/d/liaison/
skylib_fluffos_v3/mudlib/d/mudlib/
skylib_fluffos_v3/mudlib/d/mudlib/changes/
skylib_fluffos_v3/mudlib/d/playtesters/
skylib_fluffos_v3/mudlib/d/playtesters/effects/
skylib_fluffos_v3/mudlib/d/playtesters/handlers/
skylib_fluffos_v3/mudlib/d/playtesters/items/
skylib_fluffos_v3/mudlib/d/sage/
skylib_fluffos_v3/mudlib/doc/
skylib_fluffos_v3/mudlib/doc/creator/
skylib_fluffos_v3/mudlib/doc/driver/
skylib_fluffos_v3/mudlib/doc/driver/efuns/arrays/
skylib_fluffos_v3/mudlib/doc/driver/efuns/buffers/
skylib_fluffos_v3/mudlib/doc/driver/efuns/calls/
skylib_fluffos_v3/mudlib/doc/driver/efuns/compile/
skylib_fluffos_v3/mudlib/doc/driver/efuns/filesystem/
skylib_fluffos_v3/mudlib/doc/driver/efuns/floats/
skylib_fluffos_v3/mudlib/doc/driver/efuns/functions/
skylib_fluffos_v3/mudlib/doc/driver/efuns/general/
skylib_fluffos_v3/mudlib/doc/driver/efuns/mappings/
skylib_fluffos_v3/mudlib/doc/driver/efuns/mixed/
skylib_fluffos_v3/mudlib/doc/driver/efuns/mudlib/
skylib_fluffos_v3/mudlib/doc/driver/efuns/numbers/
skylib_fluffos_v3/mudlib/doc/driver/efuns/parsing/
skylib_fluffos_v3/mudlib/doc/login/
skylib_fluffos_v3/mudlib/doc/lpc/basic_manual/
skylib_fluffos_v3/mudlib/doc/lpc/intermediate/
skylib_fluffos_v3/mudlib/doc/new/add_command/
skylib_fluffos_v3/mudlib/doc/new/events/
skylib_fluffos_v3/mudlib/doc/new/handlers/
skylib_fluffos_v3/mudlib/doc/new/living/race/
skylib_fluffos_v3/mudlib/doc/new/living/spells/
skylib_fluffos_v3/mudlib/doc/new/object/
skylib_fluffos_v3/mudlib/doc/new/player/
skylib_fluffos_v3/mudlib/doc/new/room/guild/
skylib_fluffos_v3/mudlib/doc/new/room/outside/
skylib_fluffos_v3/mudlib/doc/new/room/storeroom/
skylib_fluffos_v3/mudlib/doc/object/
skylib_fluffos_v3/mudlib/doc/playtesters/
skylib_fluffos_v3/mudlib/doc/policy/
skylib_fluffos_v3/mudlib/doc/weapons/
skylib_fluffos_v3/mudlib/global/
skylib_fluffos_v3/mudlib/global/creator/
skylib_fluffos_v3/mudlib/handlers/
skylib_fluffos_v3/mudlib/include/casino/
skylib_fluffos_v3/mudlib/include/cmds/
skylib_fluffos_v3/mudlib/include/effects/
skylib_fluffos_v3/mudlib/include/npc/
skylib_fluffos_v3/mudlib/include/room/
skylib_fluffos_v3/mudlib/include/shops/
skylib_fluffos_v3/mudlib/net/daemon/
skylib_fluffos_v3/mudlib/net/daemon/chars/
skylib_fluffos_v3/mudlib/net/inherit/
skylib_fluffos_v3/mudlib/net/obj/
skylib_fluffos_v3/mudlib/net/obj/BACKUPS/
skylib_fluffos_v3/mudlib/obj/amulets/
skylib_fluffos_v3/mudlib/obj/armours/plate/
skylib_fluffos_v3/mudlib/obj/b_day/
skylib_fluffos_v3/mudlib/obj/clothes/transport/horse/
skylib_fluffos_v3/mudlib/obj/faith/symbols/
skylib_fluffos_v3/mudlib/obj/fungi/
skylib_fluffos_v3/mudlib/obj/gatherables/
skylib_fluffos_v3/mudlib/obj/instruments/
skylib_fluffos_v3/mudlib/obj/media/
skylib_fluffos_v3/mudlib/obj/misc/player_shop/
skylib_fluffos_v3/mudlib/obj/monster/godmother/
skylib_fluffos_v3/mudlib/obj/monster/transport/
skylib_fluffos_v3/mudlib/obj/rings/
skylib_fluffos_v3/mudlib/obj/scabbards/
skylib_fluffos_v3/mudlib/obj/spells/
skylib_fluffos_v3/mudlib/obj/stationery/
skylib_fluffos_v3/mudlib/obj/stationery/envelopes/
skylib_fluffos_v3/mudlib/obj/toys/
skylib_fluffos_v3/mudlib/obj/vessels/
skylib_fluffos_v3/mudlib/obj/weapons/axes/
skylib_fluffos_v3/mudlib/obj/weapons/chains/
skylib_fluffos_v3/mudlib/obj/weapons/maces/BACKUPS/
skylib_fluffos_v3/mudlib/save/autodoc/
skylib_fluffos_v3/mudlib/save/book_handler/
skylib_fluffos_v3/mudlib/save/books/history/calarien/
skylib_fluffos_v3/mudlib/save/mail/
skylib_fluffos_v3/mudlib/save/new_soul/data/
skylib_fluffos_v3/mudlib/save/parcels/
skylib_fluffos_v3/mudlib/save/playerinfo/
skylib_fluffos_v3/mudlib/save/players/d/
skylib_fluffos_v3/mudlib/save/players/s/
skylib_fluffos_v3/mudlib/save/random_names/
skylib_fluffos_v3/mudlib/save/random_names/data/
skylib_fluffos_v3/mudlib/save/terrains/
skylib_fluffos_v3/mudlib/save/terrains/tutorial_desert/
skylib_fluffos_v3/mudlib/save/terrains/tutorial_grassy_field/
skylib_fluffos_v3/mudlib/save/terrains/tutorial_mountain/
skylib_fluffos_v3/mudlib/save/todo_lists/
skylib_fluffos_v3/mudlib/secure/
skylib_fluffos_v3/mudlib/secure/cmds/admin/
skylib_fluffos_v3/mudlib/secure/cmds/lord/
skylib_fluffos_v3/mudlib/secure/config/
skylib_fluffos_v3/mudlib/secure/handlers/autodoc/
skylib_fluffos_v3/mudlib/secure/handlers/intermud/
skylib_fluffos_v3/mudlib/secure/include/global/
skylib_fluffos_v3/mudlib/secure/save/
skylib_fluffos_v3/mudlib/secure/save/handlers/
skylib_fluffos_v3/mudlib/secure/std/
skylib_fluffos_v3/mudlib/secure/std/classes/
skylib_fluffos_v3/mudlib/secure/std/modules/
skylib_fluffos_v3/mudlib/std/creator/
skylib_fluffos_v3/mudlib/std/dom/
skylib_fluffos_v3/mudlib/std/effects/
skylib_fluffos_v3/mudlib/std/effects/external/
skylib_fluffos_v3/mudlib/std/effects/fighting/
skylib_fluffos_v3/mudlib/std/effects/magic/
skylib_fluffos_v3/mudlib/std/effects/magic/BACKUPS/
skylib_fluffos_v3/mudlib/std/effects/other/BACKUPS/
skylib_fluffos_v3/mudlib/std/effects/priest/
skylib_fluffos_v3/mudlib/std/effects/room/
skylib_fluffos_v3/mudlib/std/environ/
skylib_fluffos_v3/mudlib/std/guilds/
skylib_fluffos_v3/mudlib/std/guilds/old/
skylib_fluffos_v3/mudlib/std/languages/
skylib_fluffos_v3/mudlib/std/liquids/
skylib_fluffos_v3/mudlib/std/npc/
skylib_fluffos_v3/mudlib/std/npc/goals/
skylib_fluffos_v3/mudlib/std/npc/goals/basic/
skylib_fluffos_v3/mudlib/std/npc/goals/misc/
skylib_fluffos_v3/mudlib/std/npc/plans/
skylib_fluffos_v3/mudlib/std/npc/plans/basic/
skylib_fluffos_v3/mudlib/std/npc/types/
skylib_fluffos_v3/mudlib/std/npc/types/helper/
skylib_fluffos_v3/mudlib/std/npcs/
skylib_fluffos_v3/mudlib/std/outsides/
skylib_fluffos_v3/mudlib/std/races/shadows/
skylib_fluffos_v3/mudlib/std/room/basic/BACKUPS/
skylib_fluffos_v3/mudlib/std/room/basic/topography/
skylib_fluffos_v3/mudlib/std/room/controller/
skylib_fluffos_v3/mudlib/std/room/inherit/topography/
skylib_fluffos_v3/mudlib/std/room/topography/area/
skylib_fluffos_v3/mudlib/std/room/topography/iroom/
skylib_fluffos_v3/mudlib/std/room/topography/milestone/
skylib_fluffos_v3/mudlib/std/shadows/curses/
skylib_fluffos_v3/mudlib/std/shadows/disease/
skylib_fluffos_v3/mudlib/std/shadows/fighting/
skylib_fluffos_v3/mudlib/std/shadows/healing/
skylib_fluffos_v3/mudlib/std/shadows/magic/
skylib_fluffos_v3/mudlib/std/shadows/poison/
skylib_fluffos_v3/mudlib/std/shadows/room/
skylib_fluffos_v3/mudlib/std/shops/controllers/
skylib_fluffos_v3/mudlib/std/shops/objs/
skylib_fluffos_v3/mudlib/std/shops/player_shop/
skylib_fluffos_v3/mudlib/std/socket/
skylib_fluffos_v3/mudlib/std/soul/d/
skylib_fluffos_v3/mudlib/std/soul/e/
skylib_fluffos_v3/mudlib/std/soul/i/
skylib_fluffos_v3/mudlib/std/soul/j/
skylib_fluffos_v3/mudlib/std/soul/k/
skylib_fluffos_v3/mudlib/std/soul/l/
skylib_fluffos_v3/mudlib/std/soul/n/
skylib_fluffos_v3/mudlib/std/soul/o/
skylib_fluffos_v3/mudlib/std/soul/q/
skylib_fluffos_v3/mudlib/std/soul/r/
skylib_fluffos_v3/mudlib/std/soul/u/
skylib_fluffos_v3/mudlib/std/soul/v/
skylib_fluffos_v3/mudlib/std/soul/y/
skylib_fluffos_v3/mudlib/std/soul/z/
skylib_fluffos_v3/mudlib/std/stationery/
skylib_fluffos_v3/mudlib/w/
skylib_fluffos_v3/mudlib/w/default/
skylib_fluffos_v3/mudlib/w/default/armour/
skylib_fluffos_v3/mudlib/w/default/clothes/
skylib_fluffos_v3/mudlib/w/default/item/
skylib_fluffos_v3/mudlib/w/default/npc/
skylib_fluffos_v3/mudlib/w/default/room/
skylib_fluffos_v3/mudlib/w/default/weapon/
skylib_fluffos_v3/mudlib/www/
skylib_fluffos_v3/mudlib/www/java/
skylib_fluffos_v3/mudlib/www/secure/
skylib_fluffos_v3/mudlib/www/secure/lpc/advanced/
skylib_fluffos_v3/mudlib/www/secure/lpc/intermediate/
skylib_fluffos_v3/win32/
#if !efun_defined(query_num)
private string number_as_string( int n ) {
    string ret;

    if( !n )
        return "zero";

    if( n < 20 && n > 9 )
        return ({"ten", "eleven", "twelve", "thirteen",
                 "fourteen", "fifteen", "sixteen", "seventeen",
                 "eighteen", "nineteen"})[n-10];

    ret = ({"", "", "twenty", "thirty", "forty", "fifty", "sixty",
            "seventy", "eighty", "ninety"})[n/10];

    if( ( n %= 10 ) && ret != "")
        ret += "-";

    return ret + ({"", "one", "two", "three", "four", "five",
                   "six", "seven", "eight", "nine"})[n];

} /* number_as_string() */

/**
 * This method turns a number into a string.  It returns a string of the
 * form "one hundred and twenty four".
 * The limit argument is used to set the cut off point at which it will
 * print "many".
 *
 * @param i the number to return as a string
 * @param limit the largest number to process
 * @return the number as a nice string
 */
string query_num( int n, int limit ) {
    string ret, nve;
    int i;

    if( n < 0 ) {
        nve = "minus ";
        n *= -1;
    } else {
        nve = "";
    }

    if( limit && n > limit )
        return nve + "many";

    if( n > 99999 )
        return nve + "many";

    ret = 0;

    if( ( i = n / 1000 ) ) {
        n %= 1000;
        if( !n )
            return nve + number_as_string(i) + " thousand";
        ret = number_as_string(i) + " thousand";
    }

    if( ( i = n / 100 ) ) {
        n %= 100;
        if( ret ) {
            if( !n )
                return nve + ret + " and " + number_as_string(i) + " hundred";
            ret += ", " + number_as_string(i) + " hundred";
        } else {
            if( !n )
                return nve + number_as_string(i) + " hundred";
            ret = number_as_string(i) + " hundred";
        }
    }

    if( ret )
        return nve + ret + " and " + number_as_string(n);

    return nve + number_as_string(n);

} /* query_num() */
#endif

#if !efun_defined(word_ordinal)
/**
 * This method returns the ordinal of a number as a string (ie, "first",
 * "thirtieth", etc.)
 * @param n the number for which you want the ordinal
 * @returns the ordinal of the number as a string
 * @see query_num(), ordinal()
 */
string word_ordinal( int num )  {
    string word = "";
    int part, nve;

    if( !num )
        return "zeroth";

    if( num < 0 ) {
        nve = 1;
        num *= -1;
    }

    switch( part = num % 100 )  {
        case 0:
          word = "th";
        break;
        case 1..12:
          word = ({"first", "second", "third", "fourth", "fifth", "sixth",
                   "seventh", "eighth", "ninth", "tenth",  "eleventh",
                   "twelfth"})[part-1];
          break;
        case 13..19:
          word = query_num( num % 100, 0 ) + "th";
        break;
        default:
          if( !( part % 10 ) )  {
              word = ({"twentieth", "thirtieth", "fortieth", "fiftieth",
                       "sixtieth", "seventieth", "eightieth",
                       "ninetieth"})[part/10-2];
          } else  {
              word = ({"twenty", "thirty", "forty", "fifty", "sixty",
                       "seventy", "eighty", "ninety"})[part/10-2]+"-"+
                       word_ordinal(part%10);
          }
    }

    num = ( num / 100 ) * 100;

    if( num )   {
        if( part > 0 )
            word = query_num( num, 0 ) + " and " + word;
        else
            word = query_num( num, 0 ) + word;
    }

    if( nve )
        return "minus " + word;

    return word;

} /* word_ordinal() */
#endif

#if !efun_defined(create_table)
#define _BOLD(xxxx) ("%^BOLD%^"+ xxxx +"%^RESET%^")
/**
 * This method creates a nice table from the input array.
 * To control whether or not the results should be sorted or
 * capitalized, set the cap_flag to 1 to sort and capitalize,
 * or to 2 to only capitalize the array.
 * @param title a two element array containing the title of
 * the table, and the singular name for an array element
 * @param names the array to make the table out of
 * @param cap_flag 1 to capitalize and sort the array, 2 to
 * capitalize without sorting
 * @return a nice table
 * @example
 * write( create_table( ({"Creators", "creator"}),
 *        DOMAIN_H->query_creators(), 1 )+"\n");
 */
varargs string create_table( string *title, string *names, int cap_flag ) {
    int cols = TP->query_cols(), size;
    string ret = "%^RESET%^", bit, count;

    if( !arrayp(title) || !arrayp(names) || sizeof(title) != 2 )
        return 0;

    // Sort the list alphabetically.
    if( cap_flag < 2 )
        names = sort_array( names, 1 );

    // If specified, capitalise the array of names.
    if( cap_flag )
        names = map( names, (: CAP($1) :) );

    ret = sprintf("%|*'-'s", cols + 17,
                  "=======[ "+ _BOLD(title[0]) +" ]=======") + "\n";
    ret += sprintf("%#-*s\n", cols, implode(names, "\n"));

    if( stringp(title[1]) ) {
        count = query_num( size = sizeof(names), 100 );

        if( size == 1 )
            bit = "is only";
        else {
            if( !size )
                count = "no";
            bit = "are";
            title[1] = pluralize(title[1]);
        }

        ret += sprintf("%|*'-'s\n", cols, "[ There "+ bit +" "+
                       count +" "+ title[1] +" ]");
    } else
        ret += sprintf("%|*'-'s\n", cols, "");

    return ret;

} /* create_table() */
#endif

#if !efun_defined(time_string)
varargs string time_string( int time, int flag ) {
    int minutes, hours, days, years, i;
    string *strs = ({ }), nve;

    if( time < 0 ) {
        if( flag == 1 )
            nve = "-";
        else
            nve = "minus ";
        time *= -1;
    } else {
        nve = "";
    }

    days = time / 86400;
    time %= 86400;
    hours = time / 3600;
    time %= 3600;
    minutes = time / 60;
    time %= 60;

    if( flag == 1 )
        return nve + ( days ? days + ", " : "")+
               sprintf("%02d:%02d.%02d", hours, minutes, time );

    years = days / 365;
    days %= 365;

    if( flag ) {
        if( years )
            strs += ({ years+" year"+( years > 1 ? "s" : "") });
        if( days )
            strs += ({ days+" day"+( days > 1 ? "s" : "") });
        if( hours )
            strs += ({ hours+" hour"+( hours > 1 ? "s" : "") });
        if( minutes )
            strs += ({ minutes+" minute"+( minutes > 1 ? "s" : "") });
        if( time || !sizeof(strs) )
            strs += ({ time+" second"+( time > 1 ? "s" : "") });
    } else {
        if( years )
            strs += ({ query_num( years, 0 )+" year"+
                     ( years > 1 ? "s" : "") });
        if( days )
            strs += ({ query_num( days, 0 )+" day"+
                     ( days > 1 ? "s" : "") });
        if( hours )
            strs += ({ query_num( hours, 0 )+" hour"+
                     ( hours > 1 ? "s" : "") });
        if( minutes )
            strs += ({ query_num( minutes, 0 )+" minute"+
                     ( minutes > 1 ? "s" : "") });
        if( time || !sizeof(strs) )
            strs += ({ query_num( time, 0 )+" second"+
                     ( time > 1 ? "s" : "") });
    }

    i = sizeof( strs );
    switch( i ) {
      case 0 :
        return "";
      case 1 :
        return nve + strs[0];
      break;
      default :
        return nve + implode( strs[0..<2], ", " )+" and "+strs[<1];
      break;
    }

} /* time_string() */
#endif