// Autogenned file inherit ARMOUR_OBJ; void setup(){ set_name("necklace" ); set_short("gold necklace" ); add_adjective("gold" ); add_plural("jewellery" ); add_alias( "jewellery" ); set_main_plural("gold necklaces" ); set_long("This is a very nice necklace that has been lovingly crafted from " "gold. It's made of lots of little links joined together.\n" ); set_weight(2 ); set_value(3200 ); add_property("shop type", "jewellers" ); set_type("necklace" ); setup_armour(640 ); set_damage_chance(7); } /* setup() */