inherit ROOM_OBJ; void setup() { object ob; set_light(100); set_determinate("the "); set_short("wizards' room"); set_long("This is just a bare room that is waiting to move quietly into " "the background when some rooms start to appear. There is a sign " "stuck to the wall here.\n"); add_sign("This looks like a piece of cardboard that has been hastily " "stuck to the wall.\n", "If you wish to become a creator here please " "use the \"apply\" command."); ob = clone_object(BOARD_OBJ); ob->set_datafile("general"); ob->move(TO); } /* setup() */