// Autogenned file inherit CLOTHING_OBJ; void setup(){ set_name("tunic" ); set_short("white cotton tunic" ); add_adjective(({ "white", "cotton"}) ); add_plural(({ "white cotton tunic" }) ); set_long( "The tunic is a simple, white, cotton garment that comes down to " "above the knee.\n" ); set_weight( 50 ); set_value( 300 ); setup_clothing( 1000 ); add_immune_to(({ }) ); set_type( "shirt" ); set_damage_chance( 20); } /* setup() */