// Autogenned file inherit CLOTHING_OBJ; void setup(){ set_name("cap" ); set_short("green peaked cap" ); set_long("This is a roguish peaked cap, with a feather stick in it, " "the height of fashion, provided you go far enough out " "into the country.\n" ); set_type("hat" ); add_adjective(({"green", "peaked"}) ); set_value(178 ); set_weight(3 ); setup_clothing( 3287 ); set_damage_chance(4); } /* setup() */