skylib_fluffos_v3/
skylib_fluffos_v3/bin/
skylib_fluffos_v3/bin/db/
skylib_fluffos_v3/fluffos-2.9-ds2.04/
skylib_fluffos_v3/fluffos-2.9-ds2.04/ChangeLog.old/
skylib_fluffos_v3/fluffos-2.9-ds2.04/Win32/
skylib_fluffos_v3/fluffos-2.9-ds2.04/compat/
skylib_fluffos_v3/fluffos-2.9-ds2.04/compat/simuls/
skylib_fluffos_v3/fluffos-2.9-ds2.04/include/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/clone/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/command/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/data/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/etc/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/include/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/inherit/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/inherit/master/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/log/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/single/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/single/tests/compiler/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/single/tests/efuns/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/single/tests/operators/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/u/
skylib_fluffos_v3/fluffos-2.9-ds2.04/tmp/
skylib_fluffos_v3/fluffos-2.9-ds2.04/windows/
skylib_fluffos_v3/mudlib/
skylib_fluffos_v3/mudlib/cmds/
skylib_fluffos_v3/mudlib/cmds/admin/
skylib_fluffos_v3/mudlib/cmds/guild-race/
skylib_fluffos_v3/mudlib/cmds/living/broken/
skylib_fluffos_v3/mudlib/cmds/player/group_cmds/
skylib_fluffos_v3/mudlib/cmds/playtester/
skylib_fluffos_v3/mudlib/d/admin/
skylib_fluffos_v3/mudlib/d/admin/room/
skylib_fluffos_v3/mudlib/d/admin/room/we_care/
skylib_fluffos_v3/mudlib/d/admin/save/
skylib_fluffos_v3/mudlib/d/admin/text/
skylib_fluffos_v3/mudlib/d/learning/TinyTown/buildings/
skylib_fluffos_v3/mudlib/d/learning/TinyTown/map/
skylib_fluffos_v3/mudlib/d/learning/TinyTown/roads/
skylib_fluffos_v3/mudlib/d/learning/chars/
skylib_fluffos_v3/mudlib/d/learning/functions/
skylib_fluffos_v3/mudlib/d/learning/handlers/
skylib_fluffos_v3/mudlib/d/learning/help_topics/
skylib_fluffos_v3/mudlib/d/learning/help_topics/npcs/
skylib_fluffos_v3/mudlib/d/learning/help_topics/objects/
skylib_fluffos_v3/mudlib/d/learning/help_topics/rcs_demo/
skylib_fluffos_v3/mudlib/d/learning/help_topics/rcs_demo/RCS/
skylib_fluffos_v3/mudlib/d/learning/help_topics/rooms/
skylib_fluffos_v3/mudlib/d/learning/help_topics/rooms/crowd/
skylib_fluffos_v3/mudlib/d/learning/help_topics/rooms/situations/
skylib_fluffos_v3/mudlib/d/learning/save/
skylib_fluffos_v3/mudlib/d/learning/school/
skylib_fluffos_v3/mudlib/d/learning/school/add_sc/
skylib_fluffos_v3/mudlib/d/learning/school/characters/
skylib_fluffos_v3/mudlib/d/learning/school/general/
skylib_fluffos_v3/mudlib/d/learning/school/getting-started/
skylib_fluffos_v3/mudlib/d/learning/school/getting-started/basic_commands/
skylib_fluffos_v3/mudlib/d/learning/school/getting-started/edtutor/
skylib_fluffos_v3/mudlib/d/learning/school/getting-started/unix_tutor/
skylib_fluffos_v3/mudlib/d/learning/school/items/
skylib_fluffos_v3/mudlib/d/learning/school/npc_school/
skylib_fluffos_v3/mudlib/d/learning/school/room_school/
skylib_fluffos_v3/mudlib/d/learning/school/room_school/room_basic/
skylib_fluffos_v3/mudlib/d/learning/school/room_school/situations/
skylib_fluffos_v3/mudlib/d/learning/school/room_school/terrain_tutor/
skylib_fluffos_v3/mudlib/d/learning/text/
skylib_fluffos_v3/mudlib/d/liaison/
skylib_fluffos_v3/mudlib/d/mudlib/
skylib_fluffos_v3/mudlib/d/mudlib/changes/
skylib_fluffos_v3/mudlib/d/playtesters/
skylib_fluffos_v3/mudlib/d/playtesters/effects/
skylib_fluffos_v3/mudlib/d/playtesters/handlers/
skylib_fluffos_v3/mudlib/d/playtesters/items/
skylib_fluffos_v3/mudlib/d/sage/
skylib_fluffos_v3/mudlib/doc/
skylib_fluffos_v3/mudlib/doc/creator/
skylib_fluffos_v3/mudlib/doc/driver/
skylib_fluffos_v3/mudlib/doc/driver/efuns/arrays/
skylib_fluffos_v3/mudlib/doc/driver/efuns/buffers/
skylib_fluffos_v3/mudlib/doc/driver/efuns/calls/
skylib_fluffos_v3/mudlib/doc/driver/efuns/compile/
skylib_fluffos_v3/mudlib/doc/driver/efuns/filesystem/
skylib_fluffos_v3/mudlib/doc/driver/efuns/floats/
skylib_fluffos_v3/mudlib/doc/driver/efuns/functions/
skylib_fluffos_v3/mudlib/doc/driver/efuns/general/
skylib_fluffos_v3/mudlib/doc/driver/efuns/mappings/
skylib_fluffos_v3/mudlib/doc/driver/efuns/mixed/
skylib_fluffos_v3/mudlib/doc/driver/efuns/mudlib/
skylib_fluffos_v3/mudlib/doc/driver/efuns/numbers/
skylib_fluffos_v3/mudlib/doc/driver/efuns/parsing/
skylib_fluffos_v3/mudlib/doc/login/
skylib_fluffos_v3/mudlib/doc/lpc/basic_manual/
skylib_fluffos_v3/mudlib/doc/lpc/intermediate/
skylib_fluffos_v3/mudlib/doc/new/add_command/
skylib_fluffos_v3/mudlib/doc/new/events/
skylib_fluffos_v3/mudlib/doc/new/handlers/
skylib_fluffos_v3/mudlib/doc/new/living/race/
skylib_fluffos_v3/mudlib/doc/new/living/spells/
skylib_fluffos_v3/mudlib/doc/new/object/
skylib_fluffos_v3/mudlib/doc/new/player/
skylib_fluffos_v3/mudlib/doc/new/room/guild/
skylib_fluffos_v3/mudlib/doc/new/room/outside/
skylib_fluffos_v3/mudlib/doc/new/room/storeroom/
skylib_fluffos_v3/mudlib/doc/object/
skylib_fluffos_v3/mudlib/doc/playtesters/
skylib_fluffos_v3/mudlib/doc/policy/
skylib_fluffos_v3/mudlib/doc/weapons/
skylib_fluffos_v3/mudlib/global/
skylib_fluffos_v3/mudlib/global/creator/
skylib_fluffos_v3/mudlib/handlers/
skylib_fluffos_v3/mudlib/include/casino/
skylib_fluffos_v3/mudlib/include/cmds/
skylib_fluffos_v3/mudlib/include/effects/
skylib_fluffos_v3/mudlib/include/npc/
skylib_fluffos_v3/mudlib/include/room/
skylib_fluffos_v3/mudlib/include/shops/
skylib_fluffos_v3/mudlib/net/daemon/
skylib_fluffos_v3/mudlib/net/daemon/chars/
skylib_fluffos_v3/mudlib/net/inherit/
skylib_fluffos_v3/mudlib/net/obj/
skylib_fluffos_v3/mudlib/net/obj/BACKUPS/
skylib_fluffos_v3/mudlib/obj/amulets/
skylib_fluffos_v3/mudlib/obj/armours/plate/
skylib_fluffos_v3/mudlib/obj/b_day/
skylib_fluffos_v3/mudlib/obj/clothes/transport/horse/
skylib_fluffos_v3/mudlib/obj/faith/symbols/
skylib_fluffos_v3/mudlib/obj/fungi/
skylib_fluffos_v3/mudlib/obj/gatherables/
skylib_fluffos_v3/mudlib/obj/instruments/
skylib_fluffos_v3/mudlib/obj/media/
skylib_fluffos_v3/mudlib/obj/misc/player_shop/
skylib_fluffos_v3/mudlib/obj/monster/godmother/
skylib_fluffos_v3/mudlib/obj/monster/transport/
skylib_fluffos_v3/mudlib/obj/rings/
skylib_fluffos_v3/mudlib/obj/scabbards/
skylib_fluffos_v3/mudlib/obj/spells/
skylib_fluffos_v3/mudlib/obj/stationery/
skylib_fluffos_v3/mudlib/obj/stationery/envelopes/
skylib_fluffos_v3/mudlib/obj/toys/
skylib_fluffos_v3/mudlib/obj/vessels/
skylib_fluffos_v3/mudlib/obj/weapons/axes/
skylib_fluffos_v3/mudlib/obj/weapons/chains/
skylib_fluffos_v3/mudlib/obj/weapons/maces/BACKUPS/
skylib_fluffos_v3/mudlib/save/autodoc/
skylib_fluffos_v3/mudlib/save/book_handler/
skylib_fluffos_v3/mudlib/save/books/history/calarien/
skylib_fluffos_v3/mudlib/save/mail/
skylib_fluffos_v3/mudlib/save/new_soul/data/
skylib_fluffos_v3/mudlib/save/parcels/
skylib_fluffos_v3/mudlib/save/playerinfo/
skylib_fluffos_v3/mudlib/save/players/d/
skylib_fluffos_v3/mudlib/save/players/s/
skylib_fluffos_v3/mudlib/save/random_names/
skylib_fluffos_v3/mudlib/save/random_names/data/
skylib_fluffos_v3/mudlib/save/terrains/
skylib_fluffos_v3/mudlib/save/terrains/tutorial_desert/
skylib_fluffos_v3/mudlib/save/terrains/tutorial_grassy_field/
skylib_fluffos_v3/mudlib/save/terrains/tutorial_mountain/
skylib_fluffos_v3/mudlib/save/todo_lists/
skylib_fluffos_v3/mudlib/secure/
skylib_fluffos_v3/mudlib/secure/cmds/admin/
skylib_fluffos_v3/mudlib/secure/cmds/lord/
skylib_fluffos_v3/mudlib/secure/config/
skylib_fluffos_v3/mudlib/secure/handlers/autodoc/
skylib_fluffos_v3/mudlib/secure/handlers/intermud/
skylib_fluffos_v3/mudlib/secure/include/global/
skylib_fluffos_v3/mudlib/secure/save/
skylib_fluffos_v3/mudlib/secure/save/handlers/
skylib_fluffos_v3/mudlib/secure/std/
skylib_fluffos_v3/mudlib/secure/std/classes/
skylib_fluffos_v3/mudlib/secure/std/modules/
skylib_fluffos_v3/mudlib/std/creator/
skylib_fluffos_v3/mudlib/std/dom/
skylib_fluffos_v3/mudlib/std/effects/
skylib_fluffos_v3/mudlib/std/effects/external/
skylib_fluffos_v3/mudlib/std/effects/fighting/
skylib_fluffos_v3/mudlib/std/effects/magic/
skylib_fluffos_v3/mudlib/std/effects/magic/BACKUPS/
skylib_fluffos_v3/mudlib/std/effects/other/BACKUPS/
skylib_fluffos_v3/mudlib/std/effects/priest/
skylib_fluffos_v3/mudlib/std/effects/room/
skylib_fluffos_v3/mudlib/std/environ/
skylib_fluffos_v3/mudlib/std/guilds/
skylib_fluffos_v3/mudlib/std/guilds/old/
skylib_fluffos_v3/mudlib/std/languages/
skylib_fluffos_v3/mudlib/std/liquids/
skylib_fluffos_v3/mudlib/std/npc/
skylib_fluffos_v3/mudlib/std/npc/goals/
skylib_fluffos_v3/mudlib/std/npc/goals/basic/
skylib_fluffos_v3/mudlib/std/npc/goals/misc/
skylib_fluffos_v3/mudlib/std/npc/plans/
skylib_fluffos_v3/mudlib/std/npc/plans/basic/
skylib_fluffos_v3/mudlib/std/npc/types/
skylib_fluffos_v3/mudlib/std/npc/types/helper/
skylib_fluffos_v3/mudlib/std/npcs/
skylib_fluffos_v3/mudlib/std/outsides/
skylib_fluffos_v3/mudlib/std/races/shadows/
skylib_fluffos_v3/mudlib/std/room/basic/BACKUPS/
skylib_fluffos_v3/mudlib/std/room/basic/topography/
skylib_fluffos_v3/mudlib/std/room/controller/
skylib_fluffos_v3/mudlib/std/room/inherit/topography/
skylib_fluffos_v3/mudlib/std/room/topography/area/
skylib_fluffos_v3/mudlib/std/room/topography/iroom/
skylib_fluffos_v3/mudlib/std/room/topography/milestone/
skylib_fluffos_v3/mudlib/std/shadows/curses/
skylib_fluffos_v3/mudlib/std/shadows/disease/
skylib_fluffos_v3/mudlib/std/shadows/fighting/
skylib_fluffos_v3/mudlib/std/shadows/healing/
skylib_fluffos_v3/mudlib/std/shadows/magic/
skylib_fluffos_v3/mudlib/std/shadows/poison/
skylib_fluffos_v3/mudlib/std/shadows/room/
skylib_fluffos_v3/mudlib/std/shops/controllers/
skylib_fluffos_v3/mudlib/std/shops/objs/
skylib_fluffos_v3/mudlib/std/shops/player_shop/
skylib_fluffos_v3/mudlib/std/socket/
skylib_fluffos_v3/mudlib/std/soul/d/
skylib_fluffos_v3/mudlib/std/soul/e/
skylib_fluffos_v3/mudlib/std/soul/i/
skylib_fluffos_v3/mudlib/std/soul/j/
skylib_fluffos_v3/mudlib/std/soul/k/
skylib_fluffos_v3/mudlib/std/soul/l/
skylib_fluffos_v3/mudlib/std/soul/n/
skylib_fluffos_v3/mudlib/std/soul/o/
skylib_fluffos_v3/mudlib/std/soul/q/
skylib_fluffos_v3/mudlib/std/soul/r/
skylib_fluffos_v3/mudlib/std/soul/u/
skylib_fluffos_v3/mudlib/std/soul/v/
skylib_fluffos_v3/mudlib/std/soul/y/
skylib_fluffos_v3/mudlib/std/soul/z/
skylib_fluffos_v3/mudlib/std/stationery/
skylib_fluffos_v3/mudlib/w/
skylib_fluffos_v3/mudlib/w/default/
skylib_fluffos_v3/mudlib/w/default/armour/
skylib_fluffos_v3/mudlib/w/default/clothes/
skylib_fluffos_v3/mudlib/w/default/item/
skylib_fluffos_v3/mudlib/w/default/npc/
skylib_fluffos_v3/mudlib/w/default/room/
skylib_fluffos_v3/mudlib/w/default/weapon/
skylib_fluffos_v3/mudlib/www/
skylib_fluffos_v3/mudlib/www/java/
skylib_fluffos_v3/mudlib/www/secure/
skylib_fluffos_v3/mudlib/www/secure/lpc/advanced/
skylib_fluffos_v3/mudlib/www/secure/lpc/intermediate/
skylib_fluffos_v3/win32/
/** * THis is the controller object to deal with the club rooms.  It * keeps track of which club owns the room, if the club room has * a board and any ownership issues that are needed. * @author Pinkfish * @started May 16th */inherit "/std/basic/setup";#include <clubs.h>#include <room/club_room.h>private nosave string _save_directory;private mapping _options;private string _club;private mapping _ownership;private nosave mapping _default_ownership;private int _board_contained;class ownership {   string name;   int type;   int control_type;}private void setup_discussions();void save_me();void load_me();void create() {   _options = ([ ]);   _ownership = ([ ]);   _default_ownership = ([ ]);   do_setup();   // Make sure the save file is setup correctly.   call_out((: load_me() :), 0);} /* create() */private void add_board_to(string club) {   int board_count;   // Next add the board to the new club.   board_count = CLUB_HANDLER->query_elected_option(club,                                                    CLUB_ROOM_BOARD_COUNT);   board_count++;   if (board_count == 1) {      CLUB_HANDLER->create_club_board(club);   }   CLUB_HANDLER->set_elected_option(club,                                    CLUB_ROOM_BOARD_COUNT,                                    board_count);} /* add_board_to() */private void remove_board_from(string club) {   int board_count;   board_count = CLUB_HANDLER->query_elected_option(club,                                                    CLUB_ROOM_BOARD_COUNT);   board_count--;   if (board_count == 0 &&       CLUB_HANDLER->query_club_board(club)) {      CLUB_HANDLER->remove_club_board(club);   }   if (board_count <= 0) {      CLUB_HANDLER->remove_elected_option(club,                                          CLUB_ROOM_BOARD_COUNT);   } else {      CLUB_HANDLER->set_elected_option(club,                                       CLUB_ROOM_BOARD_COUNT,                                       board_count);   }} /* remove_board_from() *//** * This method sets the club that currently owns the set of rooms. * @param club the club that owns the rooms * @return 1 on success, 0 on failure */int set_club(string club) {   class ownership bing;   class ownership fluff;   string name;   if (!CLUB_HANDLER->is_elected_club(club)) {      return 0;   }   if (_club &&       CLUB_HANDLER->query_club_name(club) ==       CLUB_HANDLER->query_club_name(_club)) {      return 1;   }   // Changing clubs.   if (_board_contained) {      // First remove the board from the old club...      if (_club) {         remove_board_from(_club);      }      add_board_to(club);   }   _club = club;   //   // Ok, need to set all the owned items as unowned and then   // setup things for them.   //   foreach (name, bing in _ownership) {      if (bing->control_type != CLUB_ROOM_CONTROLLED_FIXED) {         if (_default_ownership[name]) {            fluff = _default_ownership[name];            bing->type = fluff->type;            if (functionp(fluff->name)) {               bing->name = evaluate(fluff->name,                                     name,                                     club);            } else {               bing->name = fluff->name;            }         }      }   }   call_out((: setup_discussions :), 1);   save_me();   return 1;} /* set_club() *//** * This method queries the club that currently owns the set of rooms. * @return the club that owns the rooms */string query_club() {   return _club;} /* query_club() *//** * This method sets if a board is associated with the club room set or * not. * @parm board_associated is there a board associated */void set_board_associated(int board_associated) {   // Make sure it only has a 0 or 1 value.   board_associated = board_associated != 0;   if (_club) {      if (_board_contained != board_associated) {         if (board_associated) {            add_board_to(_club);         } else {            remove_board_from(_club);         }      }   }   _board_contained = board_associated;} /* set_board_associated() *//** * This method queries to see if there is a board associated or not * @return 1 if there is aboard associated with this club room set */int query_board_associated() {   return _board_contained;} /* query_board_associated() *//** * This method checks to see if there is an option associated with the * club room. * @param name the name of the optionto check * @return 1 if there is, 0 if not */int is_option(string name) {   return !undefinedp(_options[name]);} /* is_option() *//** * This method queries and option associated with the club room. * @param name the name of the option * @return the value of the option */mixed query_option(string name) {   return _options[name];} /* query_option() *//** * This remove removes an option associated with the club room. * @param name the name of the optoin * @return 1 on success, 0 on failure */int remove_option(string name) {   if (is_option(name)) {      map_delete(_options, name);      return 1;   }   return 0;} /* remove_option() *//** * This method sets the value of the option associated with the club room. * @param name the name of the option * @param value the new value for the option * @return 1 on success, 0 on failure */int set_option(string name, mixed value) {   _options[name] = value;} /* set_option() *//** * This method adds an item to have ownership.  If a function pointer * is set as the default name, then the method will be evaluated each * time the club changes.  The first arguement will be the name of the * owned item being changed and the second argument will be the new * club name. * @param name the name of the option that needs ownership control * @param type the type of controlled ownership * @param default_type the default ownership of the item * @param default_name the default name of the owner * @return 1 on success, 0 on failure */int add_controlled_ownership(string name,                             int type,                             int default_type,                             string default_name) {   class ownership bing;   if (!_ownership[name]) {      bing = new(class ownership);      bing->name = CLUB_UNKNOWN_MEMBER;      bing->type = CLUB_ROOM_OWNED_PERSON;      bing->control_type = type;      _ownership[name] = bing;      bing = new(class ownership);      bing->name = default_name;      bing->type = default_type;      bing->control_type = type;      _default_ownership[name] = bing;      //save_me();      return 1;   }   return 0;} /* add_controlled_ownership() *//** * This method sets the owner of the controlled ownership type. * @param controlled the item being controlled * @param owner the owner of the item * @param type the type of the owner * @return 1 on success, 0 on failure */int set_controlled_ownership_owner(string controlled,                                   string owner,                                   int type) {   class ownership bing;   if (!_ownership[controlled]) {      return 0;   }   bing = _ownership[controlled];   bing->type = type;   bing->name = owner;   save_me();   return 1;} /* set_controlled_ownership_owner() *//** * This is the function used for nominating someone exciting the the * owned position of the club rooms. * @param message the message being sent * @param club_name the name of the club * @param frog the discussion item * @param arg1 the first argument * @param arg2 the second argument */mixed discuss_nominate_ownership(string message,                                 string club_name,                                 class discussion_idea frog,                                 string arg1,                                 string arg2) {   string *nominated;   string body;   string *nom;   string name;   int ret;   switch (message) {   case CLUB_DISCUSS_MESSAGE_VERIFY :      if (CLUB_HANDLER->query_club_name(club_name) !=          CLUB_HANDLER->query_club_name(_club)) {         return 0;      }      if (!_ownership[frog->information]) {         return 0;      }      return 1;   case CLUB_DISCUSS_MESSAGE_COMPLETE :      body = "Hello!\n\nThe discussion item "         "added at " + ctime(frog->time_added) + ", finished at " +         ctime(time()) + " and added by " + frog->added_by +         " has finished.";      body += "  The vote for nominations for the ownership of " +         frog->information + " in the club " +         CLUB_HANDLER->query_club_name(club_name) +         " has been completed and the "         "results are:\n";      nominated = ({ });      foreach (name, nom in frog->choices) {         body += name + ": " + query_multiple_short(nom);         if ((member_array(name, nom) != -1 ||              name[0..strlen(CLUB_ROOM_POSITION_START)] == CLUB_ROOM_POSITION_START) &&              sizeof(nom) >= 2) {            body += " (accepted)\n";            nominated += ({ name });         } else {            body += "\n";         }      }      if (frog->information) {         body += frog->information;      }      if (sizeof(nominated)) {         if (_ownership[frog->information]) {            if (sizeof(nominated) != 1) {               body += "Therefor we had added an election with " +                  query_multiple_short(nominated) +                  " for the ownership of " +                  frog->information + ".\n";               CLUB_HANDLER->add_discussion_item(club_name,                                   CLUB_DISCUSS_FUNCTION,                                   frog->added_by,                                   ({ file_name(TO),                                      "discuss_elect_ownership" }),                                   frog->information,                                   nominated,                                   7 * (24 * 60 * 60),                                   0);            } else {               body += "Only " + nominated[0] +                  " was nominated, so they are given ownership immediately.\n";               if (name[0..strlen(CLUB_ROOM_POSITION_START)] == CLUB_ROOM_POSITION_START) {                  set_controlled_ownership_owner(frog->information,                                                 nominated[0][strlen(CLUB_ROOM_POSITION_START)..],                                                 CLUB_ROOM_OWNED_POSITION);               } else {                  set_controlled_ownership_owner(frog->information,                                                 nominated[0],                                                 CLUB_ROOM_OWNED_PERSON);               }            }         } else {            body += "The ownership item appears to have vanished!\n";         }      } else {         if (_ownership[frog->information]) {            body += "No one accepted their nomination, so nothing "               "happened.\n";            CLUB_HANDLER->add_discussion_item(club_name,                                CLUB_DISCUSS_FUNCTION,                                frog->added_by,                                frog->name,                                frog->information,                                ({ }),                                7 * (24 * 60 * 60),                                frog->optional_data);         } else {            body += "The position in the club appears to have vanished!\n";         }      }      return body;   case CLUB_DISCUSS_MESSAGE_SHORT_DESCRIPTION :      return "Nominations for ownership of " + frog->information;   case CLUB_DISCUSS_MESSAGE_LONG_DESCRIPTION :      body = "Nominations for the ownership of " + frog->information +         ", positions or people can be nominated to have ownership.  "         "Positions are nominated by putting the word 'position' in front "         "ie: 'position president'.\n"         "Currently nominated are:\n";      foreach (name, nom in frog->choices) {         body += name + ": " + query_multiple_short(nom);         if ((member_array(name, nom) != -1 ||              name[0..strlen(CLUB_ROOM_POSITION_START) - 1] == CLUB_ROOM_POSITION_START) &&              sizeof(nom) >= 2) {            body += " (accepted)\n";         } else {            body += "\n";         }      }      return body;   case CLUB_DISCUSS_MESSAGE_NOMINATION :      if (CLUB_HANDLER->is_member_of(_club, arg1)) {         // Ok, so the person nominating is a member.         if (CLUB_HANDLER->is_member_of(_club, arg2) ||             (name[0..strlen(CLUB_ROOM_POSITION_START) - 1] == CLUB_ROOM_POSITION_START &&              CLUB_HANDLER->is_valid_position(_club,                                              name[strlen(CLUB_ROOM_POSITION_START)..]))) {            if (!frog->choices[arg2]) {               frog->choices[arg2] = ({ arg1 });               return 1;            } else if (member_array(arg1,                                    frog->choices[arg2]) == -1) {               frog->choices[arg2] += ({ arg1 });               return 1;            }         }      }      return 0;   case CLUB_DISCUSS_MESSAGE_TYPE :      return CLUB_DISCUSS_MESSAGE_TYPE_NOMINATE;   case CLUB_DISCUSS_MESSAGE_REMOVE_MEMBER :      // Check out to see if they have been nominated or nominated someone.      if (frog->choices[arg1]) {         map_delete(frog->choices, arg1);         ret = 1;      }      foreach (name, nom in frog->choices) {         if (member_array(arg1, nom) != -1) {            frog->choices[name] = nom - ({ arg1 });            if (!sizeof(frog->choices[name])) {               map_delete(frog->choices, name);            }            ret = 1;         }      }      return ret;   case CLUB_DISCUSS_MESSAGE_REMOVE_POSITION :      if (frog->choices[CLUB_ROOM_POSITION_START + arg1]) {         map_delete(frog->choices, CLUB_ROOM_POSITION_START + arg1);         ret = 1;      }      return ret;   case CLUB_DISCUSS_MESSAGE_CHANGE_POSITION :      if (frog->choices[CLUB_ROOM_POSITION_START + arg1]) {         frog->choices[CLUB_ROOM_POSITION_START + arg2] = frog->choices[CLUB_ROOM_POSITION_START + arg1];         map_delete(frog->choices, CLUB_ROOM_POSITION_START + arg1);         ret = 1;      }      return ret;   case CLUB_DISCUSS_MESSAGE_NOMINATION_QUERY :      return frog->choices;   }} /* discuss_nominate_ownership() *//** * This is the function used for electing whoever gets to have the * nice owned room. * @param message the message being sent * @param club_name the name of the club * @param frog the discussion item * @param arg1 the first argument * @param arg2 the second argument */mixed discuss_elect_ownership(string message,                              string club_name,                              class discussion_idea frog,                              string arg1,                              string arg2) {   string body;   string name;   int votes;   int ret;   int max_votes;   string *names;   switch (message) {   case CLUB_DISCUSS_MESSAGE_VERIFY :      if (CLUB_HANDLER->query_club_name(club_name) !=          CLUB_HANDLER->query_club_name(_club)) {         return 0;      }      if (!_ownership[frog->information]) {         return 0;      }      return 1;   case CLUB_DISCUSS_MESSAGE_COMPLETE :      body = "Hello!\n\nThe discussion item "         "added at " + ctime(frog->time_added) + ", finished at " +         ctime(time()) + " and added by " + frog->added_by +         " has finished.";      body += "  The vote for elections of the ownership of " +              frog->information +         " in the club " +         CLUB_HANDLER->query_club_name(club_name) +         " has been completed and the "         "results are:\n";      names = ({ });      max_votes = 0;      foreach (name, votes in frog->choices) {         body += name + ": " + votes + "\n";         if (votes > max_votes) {            max_votes = votes;            names = ({ name });         } else if (votes == max_votes) {            names += ({ name });         }      }      if (_ownership[frog->information]) {         if (sizeof(names) == 1) {            body += "Therefor we set " + names[0] +                  " as owning " + frog->information + ".\n";            if (names[0][0..strlen(CLUB_ROOM_POSITION_START) - 1] == CLUB_ROOM_POSITION_START) {               set_controlled_ownership_owner(frog->information,                                              names[0][strlen(CLUB_ROOM_POSITION_START)..],                                              CLUB_ROOM_OWNED_POSITION);             } else {               set_controlled_ownership_owner(frog->information,                                              names[0],                                              CLUB_ROOM_OWNED_PERSON);             }         } else {            body += "There was a tie for the results of the position, readding "                    "a discussion with the tied members: " +                    query_multiple_short(names) + ".\n";            CLUB_HANDLER->add_discussion_item(club_name,                                   CLUB_DISCUSS_FUNCTION,                                   frog->added_by,                                   ({ file_name(TO),                                      "discuss_elect_ownership" }),                                   frog->information,                                   names,                                   7 * (24 * 60 * 60),                                   frog->optional_data);         }      } else {         body += "The ownership item appears to have vanished!\n";      }      return body;   case CLUB_DISCUSS_MESSAGE_SHORT_DESCRIPTION :      return "Election for ownership of " + frog->information;   case CLUB_DISCUSS_MESSAGE_LONG_DESCRIPTION :      body = "Election for the ownership of " + frog->information +         ".\n";      return body;   case CLUB_DISCUSS_MESSAGE_TYPE :      return CLUB_DISCUSS_MESSAGE_TYPE_VOTE;   case CLUB_DISCUSS_MESSAGE_REMOVE_MEMBER :      // Check out to see if they have been nominated or nominated someone.      if (frog->choices[arg1]) {         map_delete(frog->choices, arg1);         ret = 1;      }      return ret;   case CLUB_DISCUSS_MESSAGE_REMOVE_POSITION :      if (frog->choices[CLUB_ROOM_POSITION_START + arg1]) {         map_delete(frog->choices, CLUB_ROOM_POSITION_START + arg1);         ret = 1;      }      return ret;   case CLUB_DISCUSS_MESSAGE_CHANGE_POSITION :      if (frog->choices[CLUB_ROOM_POSITION_START + arg1]) {         frog->choices[CLUB_ROOM_POSITION_START + arg2] = frog->choices[CLUB_ROOM_POSITION_START + arg1];         map_delete(frog->choices, CLUB_ROOM_POSITION_START + arg1);         ret = 1;      }      return ret;   }} /* discuss_elect_ownership() */private void setup_discussions() {   string name;   class ownership bing;   foreach (name, bing in _ownership) {      if (bing->control_type != CLUB_ROOM_CONTROLLED_FIXED) {         CLUB_HANDLER->add_discussion_item(_club,                                           CLUB_DISCUSS_FUNCTION,                                           ({ file_name(TO),                                              "discuss_nominate_ownership" }),                                           name,                                           ({ }),                                           7 * 24 * 60 * 60,                                           0);      }   }} /* setup_discussions() *//** * This method loads all the data from the save file. */void load_me() {//tell_creator("pinkfish", "Loading " + _save_file + "\n");   if (_save_directory) {      unguarded( (: restore_object(_save_directory + CLUB_ROOM_CONTROLLER_SAVE_FILE ) :) );//tell_creator("pinkfish", "%O, %O, %O\n", _options, _club, _ownership);   }} /* load_me() *//** * This method saves all the data to the save file. */void save_me() {   if (_save_directory) {      unguarded( (: save_object(_save_directory + CLUB_ROOM_CONTROLLER_SAVE_FILE ) :) );   }} /* save_me() *//** * This method sets the save directory for the club room controller. * @param save_file the new save file */void set_save_directory(string save_directory) {   while (save_directory[<1] == '/') {      save_directory = save_directory[0..<2];   }   _save_directory = save_directory;} /* set_save_directory() *//** * This method returns the save file for the club room controller. * @return the save file for the club room controller */string query_save_directory() {   return _save_directory;} /* query_save_directory() *//** * This method returns the save file name to use for the room. * @param fname the file name to use for the room * @return the save file name to use */string query_room_save_file_name(mixed fname) {   if (objectp(fname)) {      fname = file_name(fname);   }   fname = fname[strsrch(fname, '/', -1)..];   return _save_directory + fname;} /* query_room_save_file_name() */