skylib_fluffos_v3/
skylib_fluffos_v3/bin/
skylib_fluffos_v3/bin/db/
skylib_fluffos_v3/fluffos-2.9-ds2.04/
skylib_fluffos_v3/fluffos-2.9-ds2.04/ChangeLog.old/
skylib_fluffos_v3/fluffos-2.9-ds2.04/Win32/
skylib_fluffos_v3/fluffos-2.9-ds2.04/compat/
skylib_fluffos_v3/fluffos-2.9-ds2.04/compat/simuls/
skylib_fluffos_v3/fluffos-2.9-ds2.04/include/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/clone/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/command/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/data/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/etc/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/include/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/inherit/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/inherit/master/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/log/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/single/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/single/tests/compiler/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/single/tests/efuns/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/single/tests/operators/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/u/
skylib_fluffos_v3/fluffos-2.9-ds2.04/tmp/
skylib_fluffos_v3/fluffos-2.9-ds2.04/windows/
skylib_fluffos_v3/mudlib/
skylib_fluffos_v3/mudlib/cmds/
skylib_fluffos_v3/mudlib/cmds/admin/
skylib_fluffos_v3/mudlib/cmds/guild-race/
skylib_fluffos_v3/mudlib/cmds/living/broken/
skylib_fluffos_v3/mudlib/cmds/player/group_cmds/
skylib_fluffos_v3/mudlib/cmds/playtester/
skylib_fluffos_v3/mudlib/d/admin/
skylib_fluffos_v3/mudlib/d/admin/room/
skylib_fluffos_v3/mudlib/d/admin/room/we_care/
skylib_fluffos_v3/mudlib/d/admin/save/
skylib_fluffos_v3/mudlib/d/admin/text/
skylib_fluffos_v3/mudlib/d/learning/TinyTown/buildings/
skylib_fluffos_v3/mudlib/d/learning/TinyTown/map/
skylib_fluffos_v3/mudlib/d/learning/TinyTown/roads/
skylib_fluffos_v3/mudlib/d/learning/chars/
skylib_fluffos_v3/mudlib/d/learning/functions/
skylib_fluffos_v3/mudlib/d/learning/handlers/
skylib_fluffos_v3/mudlib/d/learning/help_topics/
skylib_fluffos_v3/mudlib/d/learning/help_topics/npcs/
skylib_fluffos_v3/mudlib/d/learning/help_topics/objects/
skylib_fluffos_v3/mudlib/d/learning/help_topics/rcs_demo/
skylib_fluffos_v3/mudlib/d/learning/help_topics/rcs_demo/RCS/
skylib_fluffos_v3/mudlib/d/learning/help_topics/rooms/
skylib_fluffos_v3/mudlib/d/learning/help_topics/rooms/crowd/
skylib_fluffos_v3/mudlib/d/learning/help_topics/rooms/situations/
skylib_fluffos_v3/mudlib/d/learning/save/
skylib_fluffos_v3/mudlib/d/learning/school/
skylib_fluffos_v3/mudlib/d/learning/school/add_sc/
skylib_fluffos_v3/mudlib/d/learning/school/characters/
skylib_fluffos_v3/mudlib/d/learning/school/general/
skylib_fluffos_v3/mudlib/d/learning/school/getting-started/
skylib_fluffos_v3/mudlib/d/learning/school/getting-started/basic_commands/
skylib_fluffos_v3/mudlib/d/learning/school/getting-started/edtutor/
skylib_fluffos_v3/mudlib/d/learning/school/getting-started/unix_tutor/
skylib_fluffos_v3/mudlib/d/learning/school/items/
skylib_fluffos_v3/mudlib/d/learning/school/npc_school/
skylib_fluffos_v3/mudlib/d/learning/school/room_school/
skylib_fluffos_v3/mudlib/d/learning/school/room_school/room_basic/
skylib_fluffos_v3/mudlib/d/learning/school/room_school/situations/
skylib_fluffos_v3/mudlib/d/learning/school/room_school/terrain_tutor/
skylib_fluffos_v3/mudlib/d/learning/text/
skylib_fluffos_v3/mudlib/d/liaison/
skylib_fluffos_v3/mudlib/d/mudlib/
skylib_fluffos_v3/mudlib/d/mudlib/changes/
skylib_fluffos_v3/mudlib/d/playtesters/
skylib_fluffos_v3/mudlib/d/playtesters/effects/
skylib_fluffos_v3/mudlib/d/playtesters/handlers/
skylib_fluffos_v3/mudlib/d/playtesters/items/
skylib_fluffos_v3/mudlib/d/sage/
skylib_fluffos_v3/mudlib/doc/
skylib_fluffos_v3/mudlib/doc/creator/
skylib_fluffos_v3/mudlib/doc/driver/
skylib_fluffos_v3/mudlib/doc/driver/efuns/arrays/
skylib_fluffos_v3/mudlib/doc/driver/efuns/buffers/
skylib_fluffos_v3/mudlib/doc/driver/efuns/calls/
skylib_fluffos_v3/mudlib/doc/driver/efuns/compile/
skylib_fluffos_v3/mudlib/doc/driver/efuns/filesystem/
skylib_fluffos_v3/mudlib/doc/driver/efuns/floats/
skylib_fluffos_v3/mudlib/doc/driver/efuns/functions/
skylib_fluffos_v3/mudlib/doc/driver/efuns/general/
skylib_fluffos_v3/mudlib/doc/driver/efuns/mappings/
skylib_fluffos_v3/mudlib/doc/driver/efuns/mixed/
skylib_fluffos_v3/mudlib/doc/driver/efuns/mudlib/
skylib_fluffos_v3/mudlib/doc/driver/efuns/numbers/
skylib_fluffos_v3/mudlib/doc/driver/efuns/parsing/
skylib_fluffos_v3/mudlib/doc/login/
skylib_fluffos_v3/mudlib/doc/lpc/basic_manual/
skylib_fluffos_v3/mudlib/doc/lpc/intermediate/
skylib_fluffos_v3/mudlib/doc/new/add_command/
skylib_fluffos_v3/mudlib/doc/new/events/
skylib_fluffos_v3/mudlib/doc/new/handlers/
skylib_fluffos_v3/mudlib/doc/new/living/race/
skylib_fluffos_v3/mudlib/doc/new/living/spells/
skylib_fluffos_v3/mudlib/doc/new/object/
skylib_fluffos_v3/mudlib/doc/new/player/
skylib_fluffos_v3/mudlib/doc/new/room/guild/
skylib_fluffos_v3/mudlib/doc/new/room/outside/
skylib_fluffos_v3/mudlib/doc/new/room/storeroom/
skylib_fluffos_v3/mudlib/doc/object/
skylib_fluffos_v3/mudlib/doc/playtesters/
skylib_fluffos_v3/mudlib/doc/policy/
skylib_fluffos_v3/mudlib/doc/weapons/
skylib_fluffos_v3/mudlib/global/
skylib_fluffos_v3/mudlib/global/creator/
skylib_fluffos_v3/mudlib/handlers/
skylib_fluffos_v3/mudlib/include/casino/
skylib_fluffos_v3/mudlib/include/cmds/
skylib_fluffos_v3/mudlib/include/effects/
skylib_fluffos_v3/mudlib/include/npc/
skylib_fluffos_v3/mudlib/include/room/
skylib_fluffos_v3/mudlib/include/shops/
skylib_fluffos_v3/mudlib/net/daemon/
skylib_fluffos_v3/mudlib/net/daemon/chars/
skylib_fluffos_v3/mudlib/net/inherit/
skylib_fluffos_v3/mudlib/net/obj/
skylib_fluffos_v3/mudlib/net/obj/BACKUPS/
skylib_fluffos_v3/mudlib/obj/amulets/
skylib_fluffos_v3/mudlib/obj/armours/plate/
skylib_fluffos_v3/mudlib/obj/b_day/
skylib_fluffos_v3/mudlib/obj/clothes/transport/horse/
skylib_fluffos_v3/mudlib/obj/faith/symbols/
skylib_fluffos_v3/mudlib/obj/fungi/
skylib_fluffos_v3/mudlib/obj/gatherables/
skylib_fluffos_v3/mudlib/obj/instruments/
skylib_fluffos_v3/mudlib/obj/media/
skylib_fluffos_v3/mudlib/obj/misc/player_shop/
skylib_fluffos_v3/mudlib/obj/monster/godmother/
skylib_fluffos_v3/mudlib/obj/monster/transport/
skylib_fluffos_v3/mudlib/obj/rings/
skylib_fluffos_v3/mudlib/obj/scabbards/
skylib_fluffos_v3/mudlib/obj/spells/
skylib_fluffos_v3/mudlib/obj/stationery/
skylib_fluffos_v3/mudlib/obj/stationery/envelopes/
skylib_fluffos_v3/mudlib/obj/toys/
skylib_fluffos_v3/mudlib/obj/vessels/
skylib_fluffos_v3/mudlib/obj/weapons/axes/
skylib_fluffos_v3/mudlib/obj/weapons/chains/
skylib_fluffos_v3/mudlib/obj/weapons/maces/BACKUPS/
skylib_fluffos_v3/mudlib/save/autodoc/
skylib_fluffos_v3/mudlib/save/book_handler/
skylib_fluffos_v3/mudlib/save/books/history/calarien/
skylib_fluffos_v3/mudlib/save/mail/
skylib_fluffos_v3/mudlib/save/new_soul/data/
skylib_fluffos_v3/mudlib/save/parcels/
skylib_fluffos_v3/mudlib/save/playerinfo/
skylib_fluffos_v3/mudlib/save/players/d/
skylib_fluffos_v3/mudlib/save/players/s/
skylib_fluffos_v3/mudlib/save/random_names/
skylib_fluffos_v3/mudlib/save/random_names/data/
skylib_fluffos_v3/mudlib/save/terrains/
skylib_fluffos_v3/mudlib/save/terrains/tutorial_desert/
skylib_fluffos_v3/mudlib/save/terrains/tutorial_grassy_field/
skylib_fluffos_v3/mudlib/save/terrains/tutorial_mountain/
skylib_fluffos_v3/mudlib/save/todo_lists/
skylib_fluffos_v3/mudlib/secure/
skylib_fluffos_v3/mudlib/secure/cmds/admin/
skylib_fluffos_v3/mudlib/secure/cmds/lord/
skylib_fluffos_v3/mudlib/secure/config/
skylib_fluffos_v3/mudlib/secure/handlers/autodoc/
skylib_fluffos_v3/mudlib/secure/handlers/intermud/
skylib_fluffos_v3/mudlib/secure/include/global/
skylib_fluffos_v3/mudlib/secure/save/
skylib_fluffos_v3/mudlib/secure/save/handlers/
skylib_fluffos_v3/mudlib/secure/std/
skylib_fluffos_v3/mudlib/secure/std/classes/
skylib_fluffos_v3/mudlib/secure/std/modules/
skylib_fluffos_v3/mudlib/std/creator/
skylib_fluffos_v3/mudlib/std/dom/
skylib_fluffos_v3/mudlib/std/effects/
skylib_fluffos_v3/mudlib/std/effects/external/
skylib_fluffos_v3/mudlib/std/effects/fighting/
skylib_fluffos_v3/mudlib/std/effects/magic/
skylib_fluffos_v3/mudlib/std/effects/magic/BACKUPS/
skylib_fluffos_v3/mudlib/std/effects/other/BACKUPS/
skylib_fluffos_v3/mudlib/std/effects/priest/
skylib_fluffos_v3/mudlib/std/effects/room/
skylib_fluffos_v3/mudlib/std/environ/
skylib_fluffos_v3/mudlib/std/guilds/
skylib_fluffos_v3/mudlib/std/guilds/old/
skylib_fluffos_v3/mudlib/std/languages/
skylib_fluffos_v3/mudlib/std/liquids/
skylib_fluffos_v3/mudlib/std/npc/
skylib_fluffos_v3/mudlib/std/npc/goals/
skylib_fluffos_v3/mudlib/std/npc/goals/basic/
skylib_fluffos_v3/mudlib/std/npc/goals/misc/
skylib_fluffos_v3/mudlib/std/npc/plans/
skylib_fluffos_v3/mudlib/std/npc/plans/basic/
skylib_fluffos_v3/mudlib/std/npc/types/
skylib_fluffos_v3/mudlib/std/npc/types/helper/
skylib_fluffos_v3/mudlib/std/npcs/
skylib_fluffos_v3/mudlib/std/outsides/
skylib_fluffos_v3/mudlib/std/races/shadows/
skylib_fluffos_v3/mudlib/std/room/basic/BACKUPS/
skylib_fluffos_v3/mudlib/std/room/basic/topography/
skylib_fluffos_v3/mudlib/std/room/controller/
skylib_fluffos_v3/mudlib/std/room/inherit/topography/
skylib_fluffos_v3/mudlib/std/room/topography/area/
skylib_fluffos_v3/mudlib/std/room/topography/iroom/
skylib_fluffos_v3/mudlib/std/room/topography/milestone/
skylib_fluffos_v3/mudlib/std/shadows/curses/
skylib_fluffos_v3/mudlib/std/shadows/disease/
skylib_fluffos_v3/mudlib/std/shadows/fighting/
skylib_fluffos_v3/mudlib/std/shadows/healing/
skylib_fluffos_v3/mudlib/std/shadows/magic/
skylib_fluffos_v3/mudlib/std/shadows/poison/
skylib_fluffos_v3/mudlib/std/shadows/room/
skylib_fluffos_v3/mudlib/std/shops/controllers/
skylib_fluffos_v3/mudlib/std/shops/objs/
skylib_fluffos_v3/mudlib/std/shops/player_shop/
skylib_fluffos_v3/mudlib/std/socket/
skylib_fluffos_v3/mudlib/std/soul/d/
skylib_fluffos_v3/mudlib/std/soul/e/
skylib_fluffos_v3/mudlib/std/soul/i/
skylib_fluffos_v3/mudlib/std/soul/j/
skylib_fluffos_v3/mudlib/std/soul/k/
skylib_fluffos_v3/mudlib/std/soul/l/
skylib_fluffos_v3/mudlib/std/soul/n/
skylib_fluffos_v3/mudlib/std/soul/o/
skylib_fluffos_v3/mudlib/std/soul/q/
skylib_fluffos_v3/mudlib/std/soul/r/
skylib_fluffos_v3/mudlib/std/soul/u/
skylib_fluffos_v3/mudlib/std/soul/v/
skylib_fluffos_v3/mudlib/std/soul/y/
skylib_fluffos_v3/mudlib/std/soul/z/
skylib_fluffos_v3/mudlib/std/stationery/
skylib_fluffos_v3/mudlib/w/
skylib_fluffos_v3/mudlib/w/default/
skylib_fluffos_v3/mudlib/w/default/armour/
skylib_fluffos_v3/mudlib/w/default/clothes/
skylib_fluffos_v3/mudlib/w/default/item/
skylib_fluffos_v3/mudlib/w/default/npc/
skylib_fluffos_v3/mudlib/w/default/room/
skylib_fluffos_v3/mudlib/w/default/weapon/
skylib_fluffos_v3/mudlib/www/
skylib_fluffos_v3/mudlib/www/java/
skylib_fluffos_v3/mudlib/www/secure/
skylib_fluffos_v3/mudlib/www/secure/lpc/advanced/
skylib_fluffos_v3/mudlib/www/secure/lpc/intermediate/
skylib_fluffos_v3/win32/
#include <position.h>

inherit COMMAND_BASE;

string position;
string up_down;
string position_type;

int query_position_command() {
    return 1;
} /* query_position_command() */

string query_up_down() {
    return up_down;
} /* query_up_down() */

string query_position() {
    return position;
} /* query_position() */

string query_position_type() {
    return position_type;
} /* query_position_type() */

void setup_position( string pos, string up, string type ) {
    position = pos;
    up_down = up;
    position_type = type;
} /* setup_position() */

int position( object person, int silent ) {
    string pos_type;

    if( person->query_position() == position_type ) {
        if( person == TP )
            add_failed_mess("You are already "+position_type+".\n");
        return 0;
    }

    if( !ENV(person) || !ENV(person)->is_allowed_position(position_type) ) {
        if( person == TP )
            add_failed_mess("You cannot "+position+" "+up_down+" here.\n");
        return 0;
    }

    if( !silent ) {
        if( up_down != "" ) {
            if( person->query_position_on() ) {
                pos_type = person->query_position_type();
                tell_object( person, "You "+position+" "+up_down+" "+
                    pos_type+" "+person->query_position_on_short()+".\n");
                tell_room( ENV(person), person->one_short()+" $V$0="+
                    position+"s,"+position+"$V$ "+up_down+" "+
                    pos_type+" "+person->query_position_on_short()+".\n",
                    ({ person }));
            } else { // LYING
                tell_object( person, "You "+position+" "+up_down+".\n");
                tell_room( ENV(person), person->one_short()+" $V$0="+
                    position+"s,"+position+"$V$ "+up_down+".\n",
                    ({ person }));
            }
        } else {
            if( person->query_position_on() ) {
                pos_type = person->query_position_type();
                tell_object( person, "You "+position+" "+pos_type+" "+
                    person->query_position_on_short()+".\n");
                tell_room( ENV(person), person->one_short()+" $V$0="+
                    position+"s,"+position+"$V$ "+pos_type+" "+
                    person->query_position_on_short()+".\n",
                    ({ person }));
            } else {
                tell_object( person, "You "+position+".\n");
                tell_room( ENV(person), person->one_short()+" $V$0="+
                    position+"s,"+position+"$V$.\n", ({ person }));
            }
        }
    }

    person->set_position(position_type);
    return 1;

} /* position() */

int position_floor( object person, int silent ) {
    if( !ENV(person) || !ENV(person)->is_allowed_position(position_type) ) {
        if( person == TP )
            add_failed_mess("You cannot "+position+" "+up_down+" here.\n");
        return 0;
    }

    if( person->query_position_on() ) {
        if( !silent ) {
            if( up_down != "" ) {
                tell_object( person, "You get off "+
                    person->query_position_on_short()+" and "+position+" "+
                    up_down+".\n");
                tell_room( ENV(person), person->one_short()+" $V$0=gets,"
                    "get$V$ off "+person->query_position_on_short()+" and "
                    "$V$0="+position+"s,"+position+"$V$ "+up_down+".\n",
                    ({ person }) );
            } else {
                tell_object( person, "You get off "+
                    person->query_position_on_short()+" and "+position+".\n");
                tell_room( ENV(person), person->one_short()+" $V$0=gets,"
                    "get$V$ off "+person->query_position_on_short()+" and "
                    "$V$0="+position+"s,"+position+"$V$.\n", ({ person }) );
            }
        }
        person->set_position(position_type);
        person->set_position_on(0);
        person->set_position_type(0);
        person->set_position_multiple(0);
        return 1;
    }

    return position( person, 0 );

} /* position_floor() */

string *query_position_strings(object person) {
    string bit, bit_other;

    switch( person->query_position_type() ) {
      case AT_TYPE :
      case BESIDE_TYPE :
        bit = "move away from";
        bit_other = "$V$0=moves,move$V$ away from";
      break;
      case ON_TYPE :
      default :
        bit = "get off";
        bit_other = "$V$0=gets,get$V$ off";
    }

    return ({ bit, bit_other });

} /* query_position_strings() */

int position_object( object *obs, string pos_type, object person ) {
    int mult;
    string rabbit, *pos_strings;
    object ob;

    if( !ENV(person) || !ENV(person)->is_allowed_position(position_type) ) {
        if( person == TP )
            add_failed_mess("You cannot "+position+" "+up_down+" here.\n");
        return 0;
    }

    pos_strings = query_position_strings(person);

    foreach( ob in obs ) {
        if( ob->query_property(CAN_POSITION_PROPERTY) ) {
            mult = ob->query_property(MULTIPLE_POSITION_PROPERTY);
            if( person->query_position_on() ) {
                if( person->query_position_on() == ob &&
                    person->query_position_type() == pos_type ) {
                    if( person->query_position() != position_type )
                        return position( person, 0 );
                    if( person == TP )
                        add_failed_mess("You are already "+position_type+" "+
                            pos_type+" $I.\n", ({ ob }) );
                    return 0;
                }
                tell_object( person, "You "+pos_strings[0]+" "+
                    person->query_position_on_short()+" and "+
                    position+" "+pos_type+" "+ob->a_short()+".\n");
                tell_room( ENV(person), person->one_short()+" "+
                    pos_strings[1]+" "+person->query_position_on_short()+
                    " and $V$0="+position+"s,"+position+"$V$ "+pos_type+" "+
                    ob->a_short()+".\n", ({ person }) );
                person->set_position(position_type);
                person->set_position_on(ob);
                person->set_position_type(pos_type);
                person->set_position_multiple(mult);
                return 1;
            }
            tell_object( person, "You "+position+" "+pos_type+" "+
                ob->a_short()+".\n");
            tell_room( ENV(person), person->one_short()+" $V$0="+
                position+"s,"+position+"$V$ "+pos_type+" "+
                ob->a_short()+".\n", ({ person }) );
            person->set_position(position_type);
            person->set_position_on(ob);
            person->set_position_type(pos_type);
            person->set_position_multiple(mult);
            return 1;
        } else  {
            rabbit = ob->query_position_string(position_type);
            if( rabbit ) {
                mult = ob->query_position_multiple(position_type);
                if( person->query_position_on() ) {
                    if( person->query_position_on() == rabbit &&
                        person->query_position_type() == pos_type ) {
                        if( person->query_position() != position_type )
                            return position( person, 0 );
                        add_failed_mess("You are already "+position_type+" "+
                            pos_type+" $I.\n", ({ ob }) );
                        return 0;
                    }
                    tell_object( person, "You "+pos_strings[0]+" "+
                        person->query_position_on_short()+" and "+
                        position+" "+pos_type+" "+rabbit+".\n");
                    tell_room( ENV(person), person->one_short()+" "+
                        pos_strings[1]+" "+
                        person->query_position_on_short()+" and $V$0="+
                        position+"s,"+position+"$V$ "+pos_type+" "+
                        rabbit+".\n", ({ person }) );
                    person->set_position(position_type);
                    person->set_position_on(rabbit);
                    person->set_position_type(pos_type);
                    person->set_position_multiple(mult);
                    return 1;
                }
                tell_object( person, "You "+position+" "+pos_type+" "+
                    rabbit+".\n");
                tell_room( ENV(person), person->one_short()+" $V$0="+
                    position+"s,"+position+"$V$ "+pos_type+" "+rabbit+".\n",
                    ({ person }));
                person->set_position(position_type);
                person->set_position_on(rabbit);
                person->set_position_type(pos_type);
                person->set_position_multiple(mult);
                return 1;
            }
        }
    }

    return 0;

} /* position_object() */

/** @ignore yes */
mixed query_patterns() {
    return ({"", (: position( TP, 0 ) :),
        "on [the] floor", (: position_floor( TP, 0 ) :),
        "{on|at|in|beside} <indirect:object>",
        (: position_object( $1, $4[0], TP ) :) });
} /* query_patterns() */