inherit ARMOUR_OBJ; void setup() { set_name("ring"); set_adjectives(({"golden", "wedding"})); set_weight(0); set_value(0); set_short("golden wedding ring"); set_long("A deep red ruby reposes in a thick band of heavy " "gold. The band itself is plain, though weighed " "down with its purpose, symbolising the deep bond " "between Nuana and Armando.\n"); set_type("ring"); setup_armour(1000); set_damage_chance(0); set_material("metal"); }