::item "CementDust" "GroundComfrey":: ::->ratio:: 1.0/400 ::->result:: LIQUID_OBJ ::->result_amt:: 1.0 ::->func:: ({ (: $3->set_name("muck") :), (: $3->set_short("yucky muck") :), (: $3->set_long("This is yucky muck, $pile_size$.") :), (: $3->set_medium_alias("StrengthMuck") :), (: $3->add_eat_effect("/std/effects/ingested/strength_boost", 1) :) })