/** * Contains information specific for the bury command. * @author Pinkfish * @started Mon Feb 7 01:12:21 PST 2000 */ #ifndef __BURY_H /** @ignore yes */ #define __BURY_H /** * This is the path to the burial effect. */ #define BURY_EFFECT "/std/effects/room/burial" /** * This is the amount of time to leave the thing buried before really * destroying it. (5 minutes) */ #define BURY_TIMEOUT (5 * 60) /** * This is the property that's used to track the environment of the object * when it's buried. */ #define BURY_PROPERTY "bury location" #endif